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DDIsFriend
2023-08-18 17:28:57 +08:00
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//
// ButtonsBarView.swift
// SwiftEntryKit_Example
//
// Created by Daniel Huri on 4/28/18.
// Copyright (c) 2018 huri000@gmail.com. All rights reserved.
//
import UIKit
/**
Dynamic button bar view
Buttons are set according to the received content.
1-2 buttons spread horizontally
3 or more buttons spread vertically
*/
final public class EKButtonBarView: UIView {
// MARK: - Properties
private var buttonViews: [EKButtonView] = []
private var separatorViews: [UIView] = []
private let buttonBarContent: EKProperty.ButtonBarContent
private let spreadAxis: QLAxis
private let oppositeAxis: QLAxis
private let relativeEdge: NSLayoutConstraint.Attribute
var bottomCornerRadius: CGFloat = 0 {
didSet {
adjustRoundCornersIfNecessary()
}
}
private lazy var buttonEdgeRatio: CGFloat = {
return 1.0 / CGFloat(self.buttonBarContent.content.count)
}()
private(set) lazy var intrinsicHeight: CGFloat = {
var height: CGFloat = 0
switch buttonBarContent.content.count {
case 0:
height += 1
case 1...buttonBarContent.horizontalDistributionThreshold:
height += buttonBarContent.buttonHeight
default:
for _ in 1...buttonBarContent.content.count {
height += buttonBarContent.buttonHeight
}
}
return height
}()
private var compressedConstraint: NSLayoutConstraint!
private lazy var expandedConstraint: NSLayoutConstraint = {
return set(.height, of: intrinsicHeight, priority: .defaultLow)
}()
// MARK: Setup
required public init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
public init(with buttonBarContent: EKProperty.ButtonBarContent) {
self.buttonBarContent = buttonBarContent
if buttonBarContent.content.count <= buttonBarContent.horizontalDistributionThreshold {
spreadAxis = .horizontally
oppositeAxis = .vertically
relativeEdge = .width
} else {
spreadAxis = .vertically
oppositeAxis = .horizontally
relativeEdge = .height
}
super.init(frame: .zero)
setupButtonBarContent()
setupSeparatorViews()
compressedConstraint = set(.height, of: 1, priority: .must)
}
public override func layoutSubviews() {
super.layoutSubviews()
adjustRoundCornersIfNecessary()
}
private func setupButtonBarContent() {
for content in buttonBarContent.content {
let buttonView = EKButtonView(content: content)
addSubview(buttonView)
buttonViews.append(buttonView)
}
layoutButtons()
}
private func layoutButtons() {
guard !buttonViews.isEmpty else {
return
}
let suffix = Array(buttonViews.dropFirst())
if !suffix.isEmpty {
suffix.layout(.height, to: buttonViews.first!)
}
buttonViews.layoutToSuperview(axis: oppositeAxis)
buttonViews.spread(spreadAxis, stretchEdgesToSuperview: true)
buttonViews.layout(relativeEdge, to: self, ratio: buttonEdgeRatio, priority: .must)
}
private func setupTopSeperatorView() {
let topSeparatorView = UIView()
addSubview(topSeparatorView)
topSeparatorView.set(.height, of: 1)
topSeparatorView.layoutToSuperview(.left, .right, .top)
separatorViews.append(topSeparatorView)
}
private func setupSeperatorView(after view: UIView) {
let midSepView = UIView()
addSubview(midSepView)
let sepAttribute: NSLayoutConstraint.Attribute
let buttonAttribute: NSLayoutConstraint.Attribute
switch oppositeAxis {
case .vertically:
sepAttribute = .centerX
buttonAttribute = .right
case .horizontally:
sepAttribute = .centerY
buttonAttribute = .bottom
}
midSepView.layout(sepAttribute, to: buttonAttribute, of: view)
midSepView.set(relativeEdge, of: 1)
midSepView.layoutToSuperview(axis: oppositeAxis)
separatorViews.append(midSepView)
}
private func setupSeparatorViews() {
setupTopSeperatorView()
for button in buttonViews.dropLast() {
setupSeperatorView(after: button)
}
setupInterfaceStyle()
}
// Amination
public func expand() {
let expansion = {
self.compressedConstraint.priority = .defaultLow
self.expandedConstraint.priority = .must
/* NOTE: Calling layoutIfNeeded for the whole view hierarchy.
Sometimes it's easier to just use frames instead of AutoLayout for
hierarch complexity considerations. Here the animation influences almost the
entire view hierarchy. */
SwiftEntryKit.layoutIfNeeded()
}
alpha = 1
if buttonBarContent.expandAnimatedly {
let damping: CGFloat = buttonBarContent.content.count <= 2 ? 0.4 : 0.8
SwiftEntryKit.layoutIfNeeded()
UIView.animate(withDuration: 0.8, delay: 0, usingSpringWithDamping: damping, initialSpringVelocity: 0, options: [.beginFromCurrentState, .allowUserInteraction, .layoutSubviews, .allowAnimatedContent], animations: {
expansion()
}, completion: nil)
} else {
expansion()
}
}
public func compress() {
compressedConstraint.priority = .must
expandedConstraint.priority = .defaultLow
}
private func adjustRoundCornersIfNecessary() {
let size = CGSize(width: bottomCornerRadius, height: bottomCornerRadius)
let path = UIBezierPath(roundedRect: bounds, byRoundingCorners: .bottom, cornerRadii: size)
let maskLayer = CAShapeLayer()
maskLayer.path = path.cgPath
layer.mask = maskLayer
}
private func setupInterfaceStyle() {
for view in separatorViews {
view.backgroundColor = buttonBarContent.separatorColor(for: traitCollection)
}
}
public override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?) {
setupInterfaceStyle()
}
}