update
This commit is contained in:
22
Pods/YYImage/LICENSE
generated
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22
Pods/YYImage/LICENSE
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@@ -0,0 +1,22 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2015 ibireme <ibireme@gmail.com>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
384
Pods/YYImage/README.md
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Pods/YYImage/README.md
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|
||||
YYImage
|
||||
==============
|
||||
[](https://raw.githubusercontent.com/ibireme/YYImage/master/LICENSE)
|
||||
[](https://github.com/Carthage/Carthage)
|
||||
[](http://cocoapods.org/?q= YYImage)
|
||||
[](http://cocoapods.org/?q= YYImage)
|
||||
[](https://www.apple.com/nl/ios/)
|
||||
[](https://travis-ci.org/ibireme/YYImage)
|
||||
|
||||
Image framework for iOS to display/encode/decode animated WebP, APNG, GIF, and more.<br/>
|
||||
(It's a component of [YYKit](https://github.com/ibireme/YYKit))
|
||||
|
||||

|
||||
|
||||
Features
|
||||
==============
|
||||
- Display/encode/decode animated image with these types:<br/> WebP, APNG, GIF.
|
||||
- Display/encode/decode still image with these types:<br/> WebP, PNG, GIF, JPEG, JP2, TIFF, BMP, ICO, ICNS.
|
||||
- Baseline/progressive/interlaced image decode with these types:<br/> PNG, GIF, JPEG, BMP.
|
||||
- Display frame based image animation and sprite sheet animation.
|
||||
- Dynamic memory buffer for lower memory usage.
|
||||
- Fully compatible with UIImage and UIImageView class.
|
||||
- Extendable protocol for custom image animation.
|
||||
- Fully documented.
|
||||
|
||||
Usage
|
||||
==============
|
||||
|
||||
###Display animated image
|
||||
|
||||
// File: ani@3x.gif
|
||||
UIImage *image = [YYImage imageNamed:@"ani.gif"];
|
||||
UIImageView *imageView = [[YYAnimatedImageView alloc] initWithImage:image];
|
||||
[self.view addSubView:imageView];
|
||||
|
||||
|
||||
###Display frame animation
|
||||
|
||||
// Files: frame1.png, frame2.png, frame3.png
|
||||
NSArray *paths = @[@"/ani/frame1.png", @"/ani/frame2.png", @"/ani/frame3.png"];
|
||||
NSArray *times = @[@0.1, @0.2, @0.1];
|
||||
UIImage *image = [YYFrameImage alloc] initWithImagePaths:paths frameDurations:times repeats:YES];
|
||||
UIImageView *imageView = [YYAnimatedImageView alloc] initWithImage:image];
|
||||
[self.view addSubView:imageView];
|
||||
|
||||
###Display sprite sheet animation
|
||||
|
||||
// 8 * 12 sprites in a single sheet image
|
||||
UIImage *spriteSheet = [UIImage imageNamed:@"sprite-sheet"];
|
||||
NSMutableArray *contentRects = [NSMutableArray new];
|
||||
NSMutableArray *durations = [NSMutableArray new];
|
||||
for (int j = 0; j < 12; j++) {
|
||||
for (int i = 0; i < 8; i++) {
|
||||
CGRect rect;
|
||||
rect.size = CGSizeMake(img.size.width / 8, img.size.height / 12);
|
||||
rect.origin.x = img.size.width / 8 * i;
|
||||
rect.origin.y = img.size.height / 12 * j;
|
||||
[contentRects addObject:[NSValue valueWithCGRect:rect]];
|
||||
[durations addObject:@(1 / 60.0)];
|
||||
}
|
||||
}
|
||||
YYSpriteSheetImage *sprite;
|
||||
sprite = [[YYSpriteSheetImage alloc] initWithSpriteSheetImage:img
|
||||
contentRects:contentRects
|
||||
frameDurations:durations
|
||||
loopCount:0];
|
||||
YYAnimatedImageView *imageView = [YYAnimatedImageView new];
|
||||
imageView.size = CGSizeMake(img.size.width / 8, img.size.height / 12);
|
||||
imageView.image = sprite;
|
||||
[self.view addSubView:imageView];
|
||||
|
||||
###Animation control
|
||||
|
||||
YYAnimatedImageView *imageView = ...;
|
||||
// pause:
|
||||
[imageView stopAnimating];
|
||||
// play:
|
||||
[imageView startAnimating];
|
||||
// set frame index:
|
||||
imageView.currentAnimatedImageIndex = 12;
|
||||
// get current status
|
||||
image.currentIsPlayingAnimation;
|
||||
|
||||
###Image decoder
|
||||
|
||||
// Decode single frame:
|
||||
NSData *data = [NSData dataWithContentsOfFile:@"/tmp/image.webp"];
|
||||
YYImageDecoder *decoder = [YYImageDecoder decoderWithData:data scale:2.0];
|
||||
UIImage image = [decoder frameAtIndex:0 decodeForDisplay:YES].image;
|
||||
|
||||
// Progressive:
|
||||
NSMutableData *data = [NSMutableData new];
|
||||
YYImageDecoder *decoder = [[YYImageDecoder alloc] initWithScale:2.0];
|
||||
while(newDataArrived) {
|
||||
[data appendData:newData];
|
||||
[decoder updateData:data final:NO];
|
||||
if (decoder.frameCount > 0) {
|
||||
UIImage image = [decoder frameAtIndex:0 decodeForDisplay:YES].image;
|
||||
// progressive display...
|
||||
}
|
||||
}
|
||||
[decoder updateData:data final:YES];
|
||||
UIImage image = [decoder frameAtIndex:0 decodeForDisplay:YES].image;
|
||||
// final display...
|
||||
|
||||
###Image encoder
|
||||
|
||||
// Encode still image:
|
||||
YYImageEncoder *jpegEncoder = [[YYImageEncoder alloc] initWithType:YYImageTypeJPEG];
|
||||
jpegEncoder.quality = 0.9;
|
||||
[jpegEncoder addImage:image duration:0];
|
||||
NSData jpegData = [jpegEncoder encode];
|
||||
|
||||
// Encode animated image:
|
||||
YYImageEncoder *webpEncoder = [[YYImageEncoder alloc] initWithType:YYImageTypeWebP];
|
||||
webpEncoder.loopCount = 5;
|
||||
[webpEncoder addImage:image0 duration:0.1];
|
||||
[webpEncoder addImage:image1 duration:0.15];
|
||||
[webpEncoder addImage:image2 duration:0.2];
|
||||
NSData webpData = [webpEncoder encode];
|
||||
|
||||
###Image type detection
|
||||
|
||||
// Get image type from image data
|
||||
YYImageType type = YYImageDetectType(data);
|
||||
if (type == YYImageTypePNG) ...
|
||||
|
||||
|
||||
Installation
|
||||
==============
|
||||
|
||||
### CocoaPods
|
||||
|
||||
1. Update cocoapods to the latest version.
|
||||
2. Add `pod 'YYImage'` to your Podfile.
|
||||
3. Run `pod install` or `pod update`.
|
||||
4. Import \<YYImage/YYImage.h\>.
|
||||
5. Notice: it doesn't include WebP subspec by default, if you want to support WebP format, you may add `pod 'YYImage/WebP'` to your Podfile.
|
||||
|
||||
### Carthage
|
||||
|
||||
1. Add `github "ibireme/YYImage"` to your Cartfile.
|
||||
2. Run `carthage update --platform ios` and add the framework to your project.
|
||||
3. Import \<YYImage/YYImage.h\>.
|
||||
4. Notice: carthage framework doesn't include WebP component, if you want to support WebP format, use CocoaPods or install manually.
|
||||
|
||||
### Manually
|
||||
|
||||
1. Download all the files in the YYImage subdirectory.
|
||||
2. Add the source files to your Xcode project.
|
||||
3. Link with required frameworks:
|
||||
* UIKit
|
||||
* CoreFoundation
|
||||
* QuartzCore
|
||||
* AssetsLibrary
|
||||
* ImageIO
|
||||
* Accelerate
|
||||
* MobileCoreServices
|
||||
* libz
|
||||
4. Import `YYImage.h`.
|
||||
5. Notice: if you want to support WebP format, you may add `Vendor/WebP.framework`(static library) to your Xcode project.
|
||||
|
||||
FAQ
|
||||
==============
|
||||
_Q: Why I can't display WebP image?_
|
||||
|
||||
A: Make sure you added the `WebP.framework` in your project. You may call `YYImageWebPAvailable()` to check whether the WebP subspec is installed correctly.
|
||||
|
||||
_Q: Why I can't play APNG animation?_
|
||||
|
||||
A: You should disable the `Compress PNG Files` and `Remove Text Metadata From PNG Files` in your project's build settings. Or you can rename your APNG file's extension name with `apng`.
|
||||
|
||||
Documentation
|
||||
==============
|
||||
Full API documentation is available on [CocoaDocs](http://cocoadocs.org/docsets/YYImage/).<br/>
|
||||
You can also install documentation locally using [appledoc](https://github.com/tomaz/appledoc).
|
||||
|
||||
|
||||
|
||||
Requirements
|
||||
==============
|
||||
This library requires `iOS 6.0+` and `Xcode 7.0+`.
|
||||
|
||||
|
||||
License
|
||||
==============
|
||||
YYImage is provided under the MIT license. See LICENSE file for details.
|
||||
|
||||
|
||||
<br/><br/>
|
||||
---
|
||||
中文介绍
|
||||
==============
|
||||
YYImage: 功能强大的 iOS 图像框架。<br/>
|
||||
(该项目是 [YYKit](https://github.com/ibireme/YYKit) 组件之一)
|
||||
|
||||

|
||||
|
||||
特性
|
||||
==============
|
||||
- 支持以下类型动画图像的播放/编码/解码:<br/>
|
||||
WebP, APNG, GIF。
|
||||
- 支持以下类型静态图像的显示/编码/解码:<br>
|
||||
WebP, PNG, GIF, JPEG, JP2, TIFF, BMP, ICO, ICNS。
|
||||
- 支持以下类型图片的渐进式/逐行扫描/隔行扫描解码:<br/>
|
||||
PNG, GIF, JPEG, BMP。
|
||||
- 支持多张图片构成的帧动画播放,支持单张图片的 sprite sheet 动画。
|
||||
- 高效的动态内存缓存管理,以保证高性能低内存的动画播放。
|
||||
- 完全兼容 UIImage 和 UIImageView,使用方便。
|
||||
- 保留可扩展的接口,以支持自定义动画。
|
||||
- 每个类和方法都有完善的文档注释。
|
||||
|
||||
|
||||
用法
|
||||
==============
|
||||
|
||||
###显示动画类型的图片
|
||||
|
||||
// 文件: ani@3x.gif
|
||||
UIImage *image = [YYImage imageNamed:@"ani.gif"];
|
||||
UIImageView *imageView = [[YYAnimatedImageView alloc] initWithImage:image];
|
||||
[self.view addSubView:imageView];
|
||||
|
||||
|
||||
###播放帧动画
|
||||
|
||||
// 文件: frame1.png, frame2.png, frame3.png
|
||||
NSArray *paths = @[@"/ani/frame1.png", @"/ani/frame2.png", @"/ani/frame3.png"];
|
||||
NSArray *times = @[@0.1, @0.2, @0.1];
|
||||
UIImage *image = [YYFrameImage alloc] initWithImagePaths:paths frameDurations:times repeats:YES];
|
||||
UIImageView *imageView = [YYAnimatedImageView alloc] initWithImage:image];
|
||||
[self.view addSubView:imageView];
|
||||
|
||||
###播放 sprite sheet 动画
|
||||
|
||||
// 8 * 12 sprites in a single sheet image
|
||||
UIImage *spriteSheet = [UIImage imageNamed:@"sprite-sheet"];
|
||||
NSMutableArray *contentRects = [NSMutableArray new];
|
||||
NSMutableArray *durations = [NSMutableArray new];
|
||||
for (int j = 0; j < 12; j++) {
|
||||
for (int i = 0; i < 8; i++) {
|
||||
CGRect rect;
|
||||
rect.size = CGSizeMake(img.size.width / 8, img.size.height / 12);
|
||||
rect.origin.x = img.size.width / 8 * i;
|
||||
rect.origin.y = img.size.height / 12 * j;
|
||||
[contentRects addObject:[NSValue valueWithCGRect:rect]];
|
||||
[durations addObject:@(1 / 60.0)];
|
||||
}
|
||||
}
|
||||
YYSpriteSheetImage *sprite;
|
||||
sprite = [[YYSpriteSheetImage alloc] initWithSpriteSheetImage:img
|
||||
contentRects:contentRects
|
||||
frameDurations:durations
|
||||
loopCount:0];
|
||||
YYAnimatedImageView *imageView = [YYAnimatedImageView new];
|
||||
imageView.size = CGSizeMake(img.size.width / 8, img.size.height / 12);
|
||||
imageView.image = sprite;
|
||||
[self.view addSubView:imageView];
|
||||
|
||||
###动画播放控制
|
||||
|
||||
YYAnimatedImageView *imageView = ...;
|
||||
// 暂停:
|
||||
[imageView stopAnimating];
|
||||
// 播放:
|
||||
[imageView startAnimating];
|
||||
// 设置播放进度:
|
||||
imageView.currentAnimatedImageIndex = 12;
|
||||
// 获取播放状态:
|
||||
image.currentIsPlayingAnimation;
|
||||
//上面两个属性都支持 KVO。
|
||||
|
||||
###图片解码
|
||||
|
||||
// 解码单帧图片:
|
||||
NSData *data = [NSData dataWithContentsOfFile:@"/tmp/image.webp"];
|
||||
YYImageDecoder *decoder = [YYImageDecoder decoderWithData:data scale:2.0];
|
||||
UIImage image = [decoder frameAtIndex:0 decodeForDisplay:YES].image;
|
||||
|
||||
// 渐进式图片解码 (可用于图片下载显示):
|
||||
NSMutableData *data = [NSMutableData new];
|
||||
YYImageDecoder *decoder = [[YYImageDecoder alloc] initWithScale:2.0];
|
||||
while(newDataArrived) {
|
||||
[data appendData:newData];
|
||||
[decoder updateData:data final:NO];
|
||||
if (decoder.frameCount > 0) {
|
||||
UIImage image = [decoder frameAtIndex:0 decodeForDisplay:YES].image;
|
||||
// progressive display...
|
||||
}
|
||||
}
|
||||
[decoder updateData:data final:YES];
|
||||
UIImage image = [decoder frameAtIndex:0 decodeForDisplay:YES].image;
|
||||
// final display...
|
||||
|
||||
###图片编码
|
||||
|
||||
// 编码静态图 (支持各种常见图片格式):
|
||||
YYImageEncoder *jpegEncoder = [[YYImageEncoder alloc] initWithType:YYImageTypeJPEG];
|
||||
jpegEncoder.quality = 0.9;
|
||||
[jpegEncoder addImage:image duration:0];
|
||||
NSData jpegData = [jpegEncoder encode];
|
||||
|
||||
// 编码动态图 (支持 GIF/APNG/WebP):
|
||||
YYImageEncoder *webpEncoder = [[YYImageEncoder alloc] initWithType:YYImageTypeWebP];
|
||||
webpEncoder.loopCount = 5;
|
||||
[webpEncoder addImage:image0 duration:0.1];
|
||||
[webpEncoder addImage:image1 duration:0.15];
|
||||
[webpEncoder addImage:image2 duration:0.2];
|
||||
NSData webpData = [webpEncoder encode];
|
||||
|
||||
###图片类型探测
|
||||
|
||||
// 获取图片类型
|
||||
YYImageType type = YYImageDetectType(data);
|
||||
if (type == YYImageTypePNG) ...
|
||||
|
||||
|
||||
安装
|
||||
==============
|
||||
|
||||
### CocoaPods
|
||||
|
||||
1. 将 cocoapods 更新至最新版本.
|
||||
2. 在 Podfile 中添加 `pod 'YYImage'`。
|
||||
3. 执行 `pod install` 或 `pod update`。
|
||||
4. 导入 \<YYImage/YYImage.h\>。
|
||||
5. 注意:pod 配置并没有包含 WebP 组件, 如果你需要支持 WebP,可以在 Podfile 中添加 `pod 'YYImage/WebP'`。
|
||||
|
||||
### Carthage
|
||||
|
||||
1. 在 Cartfile 中添加 `github "ibireme/YYImage"`。
|
||||
2. 执行 `carthage update --platform ios` 并将生成的 framework 添加到你的工程。
|
||||
3. 导入 \<YYImage/YYImage.h\>。
|
||||
4. 注意:carthage framework 并没有包含 WebP 组件。如果你需要支持 WebP,可以用 CocoaPods 安装,或者手动安装。
|
||||
|
||||
### 手动安装
|
||||
|
||||
1. 下载 YYImage 文件夹内的所有内容。
|
||||
2. 将 YYImage 内的源文件添加(拖放)到你的工程。
|
||||
3. 链接以下 frameworks:
|
||||
* UIKit
|
||||
* CoreFoundation
|
||||
* QuartzCore
|
||||
* AssetsLibrary
|
||||
* ImageIO
|
||||
* Accelerate
|
||||
* MobileCoreServices
|
||||
* libz
|
||||
4. 导入 `YYImage.h`。
|
||||
5. 注意:如果你需要支持 WebP,可以将 `Vendor/WebP.framework`(静态库) 加入你的工程。
|
||||
|
||||
常见问题
|
||||
==============
|
||||
_Q: 为什么我不能显示 WebP 图片?_
|
||||
|
||||
A: 确保 `WebP.framework` 已经被添加到你的工程内了。你可以调用 `YYImageWebPAvailable()` 来检查一下 WebP 组件是否被正确安装。
|
||||
|
||||
_Q: 为什么我不能播放 APNG 动画?_
|
||||
|
||||
A: 你应该禁用 Build Settings 中的 `Compress PNG Files` 和 `Remove Text Metadata From PNG Files`. 或者你也可以把 APNG 文件的扩展名改为`apng`.
|
||||
|
||||
文档
|
||||
==============
|
||||
你可以在 [CocoaDocs](http://cocoadocs.org/docsets/YYImage/) 查看在线 API 文档,也可以用 [appledoc](https://github.com/tomaz/appledoc) 本地生成文档。
|
||||
|
||||
|
||||
系统要求
|
||||
==============
|
||||
该项目最低支持 `iOS 6.0` 和 `Xcode 7.0`。
|
||||
|
||||
|
||||
许可证
|
||||
==============
|
||||
YYImage 使用 MIT 许可证,详情见 LICENSE 文件。
|
||||
|
||||
|
||||
相关链接
|
||||
==============
|
||||
[移动端图片格式调研](http://blog.ibireme.com/2015/11/02/mobile_image_benchmark/)<br/>
|
||||
|
||||
[iOS 处理图片的一些小 Tip](http://blog.ibireme.com/2015/11/02/ios_image_tips/)
|
||||
|
||||
125
Pods/YYImage/YYImage/YYAnimatedImageView.h
generated
Normal file
125
Pods/YYImage/YYImage/YYAnimatedImageView.h
generated
Normal file
@@ -0,0 +1,125 @@
|
||||
//
|
||||
// YYAnimatedImageView.h
|
||||
// YYImage <https://github.com/ibireme/YYImage>
|
||||
//
|
||||
// Created by ibireme on 14/10/19.
|
||||
// Copyright (c) 2015 ibireme.
|
||||
//
|
||||
// This source code is licensed under the MIT-style license found in the
|
||||
// LICENSE file in the root directory of this source tree.
|
||||
//
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
/**
|
||||
An image view for displaying animated image.
|
||||
|
||||
@discussion It is a fully compatible `UIImageView` subclass.
|
||||
If the `image` or `highlightedImage` property adopt to the `YYAnimatedImage` protocol,
|
||||
then it can be used to play the multi-frame animation. The animation can also be
|
||||
controlled with the UIImageView methods `-startAnimating`, `-stopAnimating` and `-isAnimating`.
|
||||
|
||||
This view request the frame data just in time. When the device has enough free memory,
|
||||
this view may cache some or all future frames in an inner buffer for lower CPU cost.
|
||||
Buffer size is dynamically adjusted based on the current state of the device memory.
|
||||
|
||||
Sample Code:
|
||||
|
||||
// ani@3x.gif
|
||||
YYImage *image = [YYImage imageNamed:@"ani"];
|
||||
YYAnimatedImageView *imageView = [YYAnimatedImageView alloc] initWithImage:image];
|
||||
[view addSubView:imageView];
|
||||
*/
|
||||
@interface YYAnimatedImageView : UIImageView
|
||||
|
||||
/**
|
||||
If the image has more than one frame, set this value to `YES` will automatically
|
||||
play/stop the animation when the view become visible/invisible.
|
||||
|
||||
The default value is `YES`.
|
||||
*/
|
||||
@property (nonatomic) BOOL autoPlayAnimatedImage;
|
||||
|
||||
/**
|
||||
Index of the currently displayed frame (index from 0).
|
||||
|
||||
Set a new value to this property will cause to display the new frame immediately.
|
||||
If the new value is invalid, this method has no effect.
|
||||
|
||||
You can add an observer to this property to observe the playing status.
|
||||
*/
|
||||
@property (nonatomic) NSUInteger currentAnimatedImageIndex;
|
||||
|
||||
/**
|
||||
Whether the image view is playing animation currently.
|
||||
|
||||
You can add an observer to this property to observe the playing status.
|
||||
*/
|
||||
@property (nonatomic, readonly) BOOL currentIsPlayingAnimation;
|
||||
|
||||
/**
|
||||
The animation timer's runloop mode, default is `NSRunLoopCommonModes`.
|
||||
|
||||
Set this property to `NSDefaultRunLoopMode` will make the animation pause during
|
||||
UIScrollView scrolling.
|
||||
*/
|
||||
@property (nonatomic, copy) NSString *runloopMode;
|
||||
|
||||
/**
|
||||
The max size (in bytes) for inner frame buffer size, default is 0 (dynamically).
|
||||
|
||||
When the device has enough free memory, this view will request and decode some or
|
||||
all future frame image into an inner buffer. If this property's value is 0, then
|
||||
the max buffer size will be dynamically adjusted based on the current state of
|
||||
the device free memory. Otherwise, the buffer size will be limited by this value.
|
||||
|
||||
When receive memory warning or app enter background, the buffer will be released
|
||||
immediately, and may grow back at the right time.
|
||||
*/
|
||||
@property (nonatomic) NSUInteger maxBufferSize;
|
||||
|
||||
@end
|
||||
|
||||
|
||||
|
||||
/**
|
||||
The YYAnimatedImage protocol declares the required methods for animated image
|
||||
display with YYAnimatedImageView.
|
||||
|
||||
Subclass a UIImage and implement this protocol, so that instances of that class
|
||||
can be set to YYAnimatedImageView.image or YYAnimatedImageView.highlightedImage
|
||||
to display animation.
|
||||
|
||||
See `YYImage` and `YYFrameImage` for example.
|
||||
*/
|
||||
@protocol YYAnimatedImage <NSObject>
|
||||
@required
|
||||
/// Total animated frame count.
|
||||
/// It the frame count is less than 1, then the methods below will be ignored.
|
||||
- (NSUInteger)animatedImageFrameCount;
|
||||
|
||||
/// Animation loop count, 0 means infinite looping.
|
||||
- (NSUInteger)animatedImageLoopCount;
|
||||
|
||||
/// Bytes per frame (in memory). It may used to optimize memory buffer size.
|
||||
- (NSUInteger)animatedImageBytesPerFrame;
|
||||
|
||||
/// Returns the frame image from a specified index.
|
||||
/// This method may be called on background thread.
|
||||
/// @param index Frame index (zero based).
|
||||
- (nullable UIImage *)animatedImageFrameAtIndex:(NSUInteger)index;
|
||||
|
||||
/// Returns the frames's duration from a specified index.
|
||||
/// @param index Frame index (zero based).
|
||||
- (NSTimeInterval)animatedImageDurationAtIndex:(NSUInteger)index;
|
||||
|
||||
@optional
|
||||
/// A rectangle in image coordinates defining the subrectangle of the image that
|
||||
/// will be displayed. The rectangle should not outside the image's bounds.
|
||||
/// It may used to display sprite animation with a single image (sprite sheet).
|
||||
- (CGRect)animatedImageContentsRectAtIndex:(NSUInteger)index;
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
672
Pods/YYImage/YYImage/YYAnimatedImageView.m
generated
Normal file
672
Pods/YYImage/YYImage/YYAnimatedImageView.m
generated
Normal file
@@ -0,0 +1,672 @@
|
||||
//
|
||||
// YYAnimatedImageView.m
|
||||
// YYImage <https://github.com/ibireme/YYImage>
|
||||
//
|
||||
// Created by ibireme on 14/10/19.
|
||||
// Copyright (c) 2015 ibireme.
|
||||
//
|
||||
// This source code is licensed under the MIT-style license found in the
|
||||
// LICENSE file in the root directory of this source tree.
|
||||
//
|
||||
|
||||
#import "YYAnimatedImageView.h"
|
||||
#import "YYImageCoder.h"
|
||||
#import <pthread.h>
|
||||
#import <mach/mach.h>
|
||||
|
||||
|
||||
#define BUFFER_SIZE (10 * 1024 * 1024) // 10MB (minimum memory buffer size)
|
||||
|
||||
#define LOCK(...) dispatch_semaphore_wait(self->_lock, DISPATCH_TIME_FOREVER); \
|
||||
__VA_ARGS__; \
|
||||
dispatch_semaphore_signal(self->_lock);
|
||||
|
||||
#define LOCK_VIEW(...) dispatch_semaphore_wait(view->_lock, DISPATCH_TIME_FOREVER); \
|
||||
__VA_ARGS__; \
|
||||
dispatch_semaphore_signal(view->_lock);
|
||||
|
||||
|
||||
static int64_t _YYDeviceMemoryTotal() {
|
||||
int64_t mem = [[NSProcessInfo processInfo] physicalMemory];
|
||||
if (mem < -1) mem = -1;
|
||||
return mem;
|
||||
}
|
||||
|
||||
static int64_t _YYDeviceMemoryFree() {
|
||||
mach_port_t host_port = mach_host_self();
|
||||
mach_msg_type_number_t host_size = sizeof(vm_statistics_data_t) / sizeof(integer_t);
|
||||
vm_size_t page_size;
|
||||
vm_statistics_data_t vm_stat;
|
||||
kern_return_t kern;
|
||||
|
||||
kern = host_page_size(host_port, &page_size);
|
||||
if (kern != KERN_SUCCESS) return -1;
|
||||
kern = host_statistics(host_port, HOST_VM_INFO, (host_info_t)&vm_stat, &host_size);
|
||||
if (kern != KERN_SUCCESS) return -1;
|
||||
return vm_stat.free_count * page_size;
|
||||
}
|
||||
|
||||
/**
|
||||
A proxy used to hold a weak object.
|
||||
It can be used to avoid retain cycles, such as the target in NSTimer or CADisplayLink.
|
||||
*/
|
||||
@interface _YYImageWeakProxy : NSProxy
|
||||
@property (nonatomic, weak, readonly) id target;
|
||||
- (instancetype)initWithTarget:(id)target;
|
||||
+ (instancetype)proxyWithTarget:(id)target;
|
||||
@end
|
||||
|
||||
@implementation _YYImageWeakProxy
|
||||
- (instancetype)initWithTarget:(id)target {
|
||||
_target = target;
|
||||
return self;
|
||||
}
|
||||
+ (instancetype)proxyWithTarget:(id)target {
|
||||
return [[_YYImageWeakProxy alloc] initWithTarget:target];
|
||||
}
|
||||
- (id)forwardingTargetForSelector:(SEL)selector {
|
||||
return _target;
|
||||
}
|
||||
- (void)forwardInvocation:(NSInvocation *)invocation {
|
||||
void *null = NULL;
|
||||
[invocation setReturnValue:&null];
|
||||
}
|
||||
- (NSMethodSignature *)methodSignatureForSelector:(SEL)selector {
|
||||
return [NSObject instanceMethodSignatureForSelector:@selector(init)];
|
||||
}
|
||||
- (BOOL)respondsToSelector:(SEL)aSelector {
|
||||
return [_target respondsToSelector:aSelector];
|
||||
}
|
||||
- (BOOL)isEqual:(id)object {
|
||||
return [_target isEqual:object];
|
||||
}
|
||||
- (NSUInteger)hash {
|
||||
return [_target hash];
|
||||
}
|
||||
- (Class)superclass {
|
||||
return [_target superclass];
|
||||
}
|
||||
- (Class)class {
|
||||
return [_target class];
|
||||
}
|
||||
- (BOOL)isKindOfClass:(Class)aClass {
|
||||
return [_target isKindOfClass:aClass];
|
||||
}
|
||||
- (BOOL)isMemberOfClass:(Class)aClass {
|
||||
return [_target isMemberOfClass:aClass];
|
||||
}
|
||||
- (BOOL)conformsToProtocol:(Protocol *)aProtocol {
|
||||
return [_target conformsToProtocol:aProtocol];
|
||||
}
|
||||
- (BOOL)isProxy {
|
||||
return YES;
|
||||
}
|
||||
- (NSString *)description {
|
||||
return [_target description];
|
||||
}
|
||||
- (NSString *)debugDescription {
|
||||
return [_target debugDescription];
|
||||
}
|
||||
@end
|
||||
|
||||
|
||||
|
||||
|
||||
typedef NS_ENUM(NSUInteger, YYAnimatedImageType) {
|
||||
YYAnimatedImageTypeNone = 0,
|
||||
YYAnimatedImageTypeImage,
|
||||
YYAnimatedImageTypeHighlightedImage,
|
||||
YYAnimatedImageTypeImages,
|
||||
YYAnimatedImageTypeHighlightedImages,
|
||||
};
|
||||
|
||||
@interface YYAnimatedImageView() {
|
||||
@package
|
||||
UIImage <YYAnimatedImage> *_curAnimatedImage;
|
||||
|
||||
dispatch_once_t _onceToken;
|
||||
dispatch_semaphore_t _lock; ///< lock for _buffer
|
||||
NSOperationQueue *_requestQueue; ///< image request queue, serial
|
||||
|
||||
CADisplayLink *_link; ///< ticker for change frame
|
||||
NSTimeInterval _time; ///< time after last frame
|
||||
|
||||
UIImage *_curFrame; ///< current frame to display
|
||||
NSUInteger _curIndex; ///< current frame index (from 0)
|
||||
NSUInteger _totalFrameCount; ///< total frame count
|
||||
|
||||
BOOL _loopEnd; ///< whether the loop is end.
|
||||
NSUInteger _curLoop; ///< current loop count (from 0)
|
||||
NSUInteger _totalLoop; ///< total loop count, 0 means infinity
|
||||
|
||||
NSMutableDictionary *_buffer; ///< frame buffer
|
||||
BOOL _bufferMiss; ///< whether miss frame on last opportunity
|
||||
NSUInteger _maxBufferCount; ///< maximum buffer count
|
||||
NSInteger _incrBufferCount; ///< current allowed buffer count (will increase by step)
|
||||
|
||||
CGRect _curContentsRect;
|
||||
BOOL _curImageHasContentsRect; ///< image has implementated "animatedImageContentsRectAtIndex:"
|
||||
}
|
||||
@property (nonatomic, readwrite) BOOL currentIsPlayingAnimation;
|
||||
- (void)calcMaxBufferCount;
|
||||
@end
|
||||
|
||||
/// An operation for image fetch
|
||||
@interface _YYAnimatedImageViewFetchOperation : NSOperation
|
||||
@property (nonatomic, weak) YYAnimatedImageView *view;
|
||||
@property (nonatomic, assign) NSUInteger nextIndex;
|
||||
@property (nonatomic, strong) UIImage <YYAnimatedImage> *curImage;
|
||||
@end
|
||||
|
||||
@implementation _YYAnimatedImageViewFetchOperation
|
||||
- (void)main {
|
||||
__strong YYAnimatedImageView *view = _view;
|
||||
if (!view) return;
|
||||
if ([self isCancelled]) return;
|
||||
view->_incrBufferCount++;
|
||||
if (view->_incrBufferCount == 0) [view calcMaxBufferCount];
|
||||
if (view->_incrBufferCount > (NSInteger)view->_maxBufferCount) {
|
||||
view->_incrBufferCount = view->_maxBufferCount;
|
||||
}
|
||||
NSUInteger idx = _nextIndex;
|
||||
NSUInteger max = view->_incrBufferCount < 1 ? 1 : view->_incrBufferCount;
|
||||
NSUInteger total = view->_totalFrameCount;
|
||||
view = nil;
|
||||
|
||||
for (int i = 0; i < max; i++, idx++) {
|
||||
@autoreleasepool {
|
||||
if (idx >= total) idx = 0;
|
||||
if ([self isCancelled]) break;
|
||||
__strong YYAnimatedImageView *view = _view;
|
||||
if (!view) break;
|
||||
LOCK_VIEW(BOOL miss = (view->_buffer[@(idx)] == nil));
|
||||
|
||||
if (miss) {
|
||||
UIImage *img = [_curImage animatedImageFrameAtIndex:idx];
|
||||
img = img.yy_imageByDecoded;
|
||||
if ([self isCancelled]) break;
|
||||
LOCK_VIEW(view->_buffer[@(idx)] = img ? img : [NSNull null]);
|
||||
view = nil;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@end
|
||||
|
||||
@implementation YYAnimatedImageView
|
||||
|
||||
- (instancetype)init {
|
||||
self = [super init];
|
||||
_runloopMode = NSRunLoopCommonModes;
|
||||
_autoPlayAnimatedImage = YES;
|
||||
return self;
|
||||
}
|
||||
|
||||
- (instancetype)initWithFrame:(CGRect)frame {
|
||||
self = [super initWithFrame:frame];
|
||||
_runloopMode = NSRunLoopCommonModes;
|
||||
_autoPlayAnimatedImage = YES;
|
||||
return self;
|
||||
}
|
||||
|
||||
- (instancetype)initWithImage:(UIImage *)image {
|
||||
self = [super init];
|
||||
_runloopMode = NSRunLoopCommonModes;
|
||||
_autoPlayAnimatedImage = YES;
|
||||
self.frame = (CGRect) {CGPointZero, image.size };
|
||||
self.image = image;
|
||||
return self;
|
||||
}
|
||||
|
||||
- (instancetype)initWithImage:(UIImage *)image highlightedImage:(UIImage *)highlightedImage {
|
||||
self = [super init];
|
||||
_runloopMode = NSRunLoopCommonModes;
|
||||
_autoPlayAnimatedImage = YES;
|
||||
CGSize size = image ? image.size : highlightedImage.size;
|
||||
self.frame = (CGRect) {CGPointZero, size };
|
||||
self.image = image;
|
||||
self.highlightedImage = highlightedImage;
|
||||
return self;
|
||||
}
|
||||
|
||||
// init the animated params.
|
||||
- (void)resetAnimated {
|
||||
dispatch_once(&_onceToken, ^{
|
||||
_lock = dispatch_semaphore_create(1);
|
||||
_buffer = [NSMutableDictionary new];
|
||||
_requestQueue = [[NSOperationQueue alloc] init];
|
||||
_requestQueue.maxConcurrentOperationCount = 1;
|
||||
_link = [CADisplayLink displayLinkWithTarget:[_YYImageWeakProxy proxyWithTarget:self] selector:@selector(step:)];
|
||||
if (_runloopMode) {
|
||||
[_link addToRunLoop:[NSRunLoop mainRunLoop] forMode:_runloopMode];
|
||||
}
|
||||
_link.paused = YES;
|
||||
|
||||
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didReceiveMemoryWarning:) name:UIApplicationDidReceiveMemoryWarningNotification object:nil];
|
||||
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(didEnterBackground:) name:UIApplicationDidEnterBackgroundNotification object:nil];
|
||||
});
|
||||
|
||||
[_requestQueue cancelAllOperations];
|
||||
LOCK(
|
||||
if (_buffer.count) {
|
||||
NSMutableDictionary *holder = _buffer;
|
||||
_buffer = [NSMutableDictionary new];
|
||||
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, 0), ^{
|
||||
// Capture the dictionary to global queue,
|
||||
// release these images in background to avoid blocking UI thread.
|
||||
[holder class];
|
||||
});
|
||||
}
|
||||
);
|
||||
_link.paused = YES;
|
||||
_time = 0;
|
||||
if (_curIndex != 0) {
|
||||
[self willChangeValueForKey:@"currentAnimatedImageIndex"];
|
||||
_curIndex = 0;
|
||||
[self didChangeValueForKey:@"currentAnimatedImageIndex"];
|
||||
}
|
||||
_curAnimatedImage = nil;
|
||||
_curFrame = nil;
|
||||
_curLoop = 0;
|
||||
_totalLoop = 0;
|
||||
_totalFrameCount = 1;
|
||||
_loopEnd = NO;
|
||||
_bufferMiss = NO;
|
||||
_incrBufferCount = 0;
|
||||
}
|
||||
|
||||
- (void)setImage:(UIImage *)image {
|
||||
if (self.image == image) return;
|
||||
[self setImage:image withType:YYAnimatedImageTypeImage];
|
||||
}
|
||||
|
||||
- (void)setHighlightedImage:(UIImage *)highlightedImage {
|
||||
if (self.highlightedImage == highlightedImage) return;
|
||||
[self setImage:highlightedImage withType:YYAnimatedImageTypeHighlightedImage];
|
||||
}
|
||||
|
||||
- (void)setAnimationImages:(NSArray *)animationImages {
|
||||
if (self.animationImages == animationImages) return;
|
||||
[self setImage:animationImages withType:YYAnimatedImageTypeImages];
|
||||
}
|
||||
|
||||
- (void)setHighlightedAnimationImages:(NSArray *)highlightedAnimationImages {
|
||||
if (self.highlightedAnimationImages == highlightedAnimationImages) return;
|
||||
[self setImage:highlightedAnimationImages withType:YYAnimatedImageTypeHighlightedImages];
|
||||
}
|
||||
|
||||
- (void)setHighlighted:(BOOL)highlighted {
|
||||
[super setHighlighted:highlighted];
|
||||
if (_link) [self resetAnimated];
|
||||
[self imageChanged];
|
||||
}
|
||||
|
||||
- (id)imageForType:(YYAnimatedImageType)type {
|
||||
switch (type) {
|
||||
case YYAnimatedImageTypeNone: return nil;
|
||||
case YYAnimatedImageTypeImage: return self.image;
|
||||
case YYAnimatedImageTypeHighlightedImage: return self.highlightedImage;
|
||||
case YYAnimatedImageTypeImages: return self.animationImages;
|
||||
case YYAnimatedImageTypeHighlightedImages: return self.highlightedAnimationImages;
|
||||
}
|
||||
return nil;
|
||||
}
|
||||
|
||||
- (YYAnimatedImageType)currentImageType {
|
||||
YYAnimatedImageType curType = YYAnimatedImageTypeNone;
|
||||
if (self.highlighted) {
|
||||
if (self.highlightedAnimationImages.count) curType = YYAnimatedImageTypeHighlightedImages;
|
||||
else if (self.highlightedImage) curType = YYAnimatedImageTypeHighlightedImage;
|
||||
}
|
||||
if (curType == YYAnimatedImageTypeNone) {
|
||||
if (self.animationImages.count) curType = YYAnimatedImageTypeImages;
|
||||
else if (self.image) curType = YYAnimatedImageTypeImage;
|
||||
}
|
||||
return curType;
|
||||
}
|
||||
|
||||
- (void)setImage:(id)image withType:(YYAnimatedImageType)type {
|
||||
[self stopAnimating];
|
||||
if (_link) [self resetAnimated];
|
||||
_curFrame = nil;
|
||||
switch (type) {
|
||||
case YYAnimatedImageTypeNone: break;
|
||||
case YYAnimatedImageTypeImage: super.image = image; break;
|
||||
case YYAnimatedImageTypeHighlightedImage: super.highlightedImage = image; break;
|
||||
case YYAnimatedImageTypeImages: super.animationImages = image; break;
|
||||
case YYAnimatedImageTypeHighlightedImages: super.highlightedAnimationImages = image; break;
|
||||
}
|
||||
[self imageChanged];
|
||||
}
|
||||
|
||||
- (void)imageChanged {
|
||||
YYAnimatedImageType newType = [self currentImageType];
|
||||
id newVisibleImage = [self imageForType:newType];
|
||||
NSUInteger newImageFrameCount = 0;
|
||||
BOOL hasContentsRect = NO;
|
||||
if ([newVisibleImage isKindOfClass:[UIImage class]] &&
|
||||
[newVisibleImage conformsToProtocol:@protocol(YYAnimatedImage)]) {
|
||||
newImageFrameCount = ((UIImage<YYAnimatedImage> *) newVisibleImage).animatedImageFrameCount;
|
||||
if (newImageFrameCount > 1) {
|
||||
hasContentsRect = [((UIImage<YYAnimatedImage> *) newVisibleImage) respondsToSelector:@selector(animatedImageContentsRectAtIndex:)];
|
||||
}
|
||||
}
|
||||
if (!hasContentsRect && _curImageHasContentsRect) {
|
||||
if (!CGRectEqualToRect(self.layer.contentsRect, CGRectMake(0, 0, 1, 1)) ) {
|
||||
[CATransaction begin];
|
||||
[CATransaction setDisableActions:YES];
|
||||
self.layer.contentsRect = CGRectMake(0, 0, 1, 1);
|
||||
[CATransaction commit];
|
||||
}
|
||||
}
|
||||
_curImageHasContentsRect = hasContentsRect;
|
||||
if (hasContentsRect) {
|
||||
CGRect rect = [((UIImage<YYAnimatedImage> *) newVisibleImage) animatedImageContentsRectAtIndex:0];
|
||||
[self setContentsRect:rect forImage:newVisibleImage];
|
||||
}
|
||||
|
||||
if (newImageFrameCount > 1) {
|
||||
[self resetAnimated];
|
||||
_curAnimatedImage = newVisibleImage;
|
||||
_curFrame = newVisibleImage;
|
||||
_totalLoop = _curAnimatedImage.animatedImageLoopCount;
|
||||
_totalFrameCount = _curAnimatedImage.animatedImageFrameCount;
|
||||
[self calcMaxBufferCount];
|
||||
}
|
||||
[self setNeedsDisplay];
|
||||
[self didMoved];
|
||||
}
|
||||
|
||||
// dynamically adjust buffer size for current memory.
|
||||
- (void)calcMaxBufferCount {
|
||||
int64_t bytes = (int64_t)_curAnimatedImage.animatedImageBytesPerFrame;
|
||||
if (bytes == 0) bytes = 1024;
|
||||
|
||||
int64_t total = _YYDeviceMemoryTotal();
|
||||
int64_t free = _YYDeviceMemoryFree();
|
||||
int64_t max = MIN(total * 0.2, free * 0.6);
|
||||
max = MAX(max, BUFFER_SIZE);
|
||||
if (_maxBufferSize) max = max > _maxBufferSize ? _maxBufferSize : max;
|
||||
double maxBufferCount = (double)max / (double)bytes;
|
||||
if (maxBufferCount < 1) maxBufferCount = 1;
|
||||
else if (maxBufferCount > 512) maxBufferCount = 512;
|
||||
_maxBufferCount = maxBufferCount;
|
||||
}
|
||||
|
||||
- (void)dealloc {
|
||||
[_requestQueue cancelAllOperations];
|
||||
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationDidReceiveMemoryWarningNotification object:nil];
|
||||
[[NSNotificationCenter defaultCenter] removeObserver:self name:UIApplicationDidEnterBackgroundNotification object:nil];
|
||||
[_link invalidate];
|
||||
}
|
||||
|
||||
- (BOOL)isAnimating {
|
||||
return self.currentIsPlayingAnimation;
|
||||
}
|
||||
|
||||
- (void)stopAnimating {
|
||||
[super stopAnimating];
|
||||
[_requestQueue cancelAllOperations];
|
||||
_link.paused = YES;
|
||||
self.currentIsPlayingAnimation = NO;
|
||||
}
|
||||
|
||||
- (void)startAnimating {
|
||||
YYAnimatedImageType type = [self currentImageType];
|
||||
if (type == YYAnimatedImageTypeImages || type == YYAnimatedImageTypeHighlightedImages) {
|
||||
NSArray *images = [self imageForType:type];
|
||||
if (images.count > 0) {
|
||||
[super startAnimating];
|
||||
self.currentIsPlayingAnimation = YES;
|
||||
}
|
||||
} else {
|
||||
if (_curAnimatedImage && _link.paused) {
|
||||
_curLoop = 0;
|
||||
_loopEnd = NO;
|
||||
_link.paused = NO;
|
||||
self.currentIsPlayingAnimation = YES;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
- (void)didReceiveMemoryWarning:(NSNotification *)notification {
|
||||
[_requestQueue cancelAllOperations];
|
||||
[_requestQueue addOperationWithBlock: ^{
|
||||
_incrBufferCount = -60 - (int)(arc4random() % 120); // about 1~3 seconds to grow back..
|
||||
NSNumber *next = @((_curIndex + 1) % _totalFrameCount);
|
||||
LOCK(
|
||||
NSArray * keys = _buffer.allKeys;
|
||||
for (NSNumber * key in keys) {
|
||||
if (![key isEqualToNumber:next]) { // keep the next frame for smoothly animation
|
||||
[_buffer removeObjectForKey:key];
|
||||
}
|
||||
}
|
||||
)//LOCK
|
||||
}];
|
||||
}
|
||||
|
||||
- (void)didEnterBackground:(NSNotification *)notification {
|
||||
[_requestQueue cancelAllOperations];
|
||||
NSNumber *next = @((_curIndex + 1) % _totalFrameCount);
|
||||
LOCK(
|
||||
NSArray * keys = _buffer.allKeys;
|
||||
for (NSNumber * key in keys) {
|
||||
if (![key isEqualToNumber:next]) { // keep the next frame for smoothly animation
|
||||
[_buffer removeObjectForKey:key];
|
||||
}
|
||||
}
|
||||
)//LOCK
|
||||
}
|
||||
|
||||
- (void)step:(CADisplayLink *)link {
|
||||
UIImage <YYAnimatedImage> *image = _curAnimatedImage;
|
||||
NSMutableDictionary *buffer = _buffer;
|
||||
UIImage *bufferedImage = nil;
|
||||
NSUInteger nextIndex = (_curIndex + 1) % _totalFrameCount;
|
||||
BOOL bufferIsFull = NO;
|
||||
|
||||
if (!image) return;
|
||||
if (_loopEnd) { // view will keep in last frame
|
||||
[self stopAnimating];
|
||||
return;
|
||||
}
|
||||
|
||||
NSTimeInterval delay = 0;
|
||||
if (!_bufferMiss) {
|
||||
_time += link.duration;
|
||||
delay = [image animatedImageDurationAtIndex:_curIndex];
|
||||
if (_time < delay) return;
|
||||
_time -= delay;
|
||||
if (nextIndex == 0) {
|
||||
_curLoop++;
|
||||
if (_curLoop >= _totalLoop && _totalLoop != 0) {
|
||||
_loopEnd = YES;
|
||||
[self stopAnimating];
|
||||
[self.layer setNeedsDisplay]; // let system call `displayLayer:` before runloop sleep
|
||||
return; // stop at last frame
|
||||
}
|
||||
}
|
||||
delay = [image animatedImageDurationAtIndex:nextIndex];
|
||||
if (_time > delay) _time = delay; // do not jump over frame
|
||||
}
|
||||
LOCK(
|
||||
bufferedImage = buffer[@(nextIndex)];
|
||||
if (bufferedImage) {
|
||||
if ((int)_incrBufferCount < _totalFrameCount) {
|
||||
[buffer removeObjectForKey:@(nextIndex)];
|
||||
}
|
||||
[self willChangeValueForKey:@"currentAnimatedImageIndex"];
|
||||
_curIndex = nextIndex;
|
||||
[self didChangeValueForKey:@"currentAnimatedImageIndex"];
|
||||
_curFrame = bufferedImage == (id)[NSNull null] ? nil : bufferedImage;
|
||||
if (_curImageHasContentsRect) {
|
||||
_curContentsRect = [image animatedImageContentsRectAtIndex:_curIndex];
|
||||
[self setContentsRect:_curContentsRect forImage:_curFrame];
|
||||
}
|
||||
nextIndex = (_curIndex + 1) % _totalFrameCount;
|
||||
_bufferMiss = NO;
|
||||
if (buffer.count == _totalFrameCount) {
|
||||
bufferIsFull = YES;
|
||||
}
|
||||
} else {
|
||||
_bufferMiss = YES;
|
||||
}
|
||||
)//LOCK
|
||||
|
||||
if (!_bufferMiss) {
|
||||
[self.layer setNeedsDisplay]; // let system call `displayLayer:` before runloop sleep
|
||||
}
|
||||
|
||||
if (!bufferIsFull && _requestQueue.operationCount == 0) { // if some work not finished, wait for next opportunity
|
||||
_YYAnimatedImageViewFetchOperation *operation = [_YYAnimatedImageViewFetchOperation new];
|
||||
operation.view = self;
|
||||
operation.nextIndex = nextIndex;
|
||||
operation.curImage = image;
|
||||
[_requestQueue addOperation:operation];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)displayLayer:(CALayer *)layer {
|
||||
if (_curFrame) {
|
||||
layer.contents = (__bridge id)_curFrame.CGImage;
|
||||
}
|
||||
}
|
||||
|
||||
- (void)setContentsRect:(CGRect)rect forImage:(UIImage *)image{
|
||||
CGRect layerRect = CGRectMake(0, 0, 1, 1);
|
||||
if (image) {
|
||||
CGSize imageSize = image.size;
|
||||
if (imageSize.width > 0.01 && imageSize.height > 0.01) {
|
||||
layerRect.origin.x = rect.origin.x / imageSize.width;
|
||||
layerRect.origin.y = rect.origin.y / imageSize.height;
|
||||
layerRect.size.width = rect.size.width / imageSize.width;
|
||||
layerRect.size.height = rect.size.height / imageSize.height;
|
||||
layerRect = CGRectIntersection(layerRect, CGRectMake(0, 0, 1, 1));
|
||||
if (CGRectIsNull(layerRect) || CGRectIsEmpty(layerRect)) {
|
||||
layerRect = CGRectMake(0, 0, 1, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
[CATransaction begin];
|
||||
[CATransaction setDisableActions:YES];
|
||||
self.layer.contentsRect = layerRect;
|
||||
[CATransaction commit];
|
||||
}
|
||||
|
||||
- (void)didMoved {
|
||||
if (self.autoPlayAnimatedImage) {
|
||||
if(self.superview && self.window) {
|
||||
[self startAnimating];
|
||||
} else {
|
||||
[self stopAnimating];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
- (void)didMoveToWindow {
|
||||
[super didMoveToWindow];
|
||||
[self didMoved];
|
||||
}
|
||||
|
||||
- (void)didMoveToSuperview {
|
||||
[super didMoveToSuperview];
|
||||
[self didMoved];
|
||||
}
|
||||
|
||||
- (void)setCurrentAnimatedImageIndex:(NSUInteger)currentAnimatedImageIndex {
|
||||
if (!_curAnimatedImage) return;
|
||||
if (currentAnimatedImageIndex >= _curAnimatedImage.animatedImageFrameCount) return;
|
||||
if (_curIndex == currentAnimatedImageIndex) return;
|
||||
|
||||
void (^block)() = ^{
|
||||
LOCK(
|
||||
[_requestQueue cancelAllOperations];
|
||||
[_buffer removeAllObjects];
|
||||
[self willChangeValueForKey:@"currentAnimatedImageIndex"];
|
||||
_curIndex = currentAnimatedImageIndex;
|
||||
[self didChangeValueForKey:@"currentAnimatedImageIndex"];
|
||||
_curFrame = [_curAnimatedImage animatedImageFrameAtIndex:_curIndex];
|
||||
if (_curImageHasContentsRect) {
|
||||
_curContentsRect = [_curAnimatedImage animatedImageContentsRectAtIndex:_curIndex];
|
||||
}
|
||||
_time = 0;
|
||||
_loopEnd = NO;
|
||||
_bufferMiss = NO;
|
||||
[self.layer setNeedsDisplay];
|
||||
)//LOCK
|
||||
};
|
||||
|
||||
if (pthread_main_np()) {
|
||||
block();
|
||||
} else {
|
||||
dispatch_async(dispatch_get_main_queue(), block);
|
||||
}
|
||||
}
|
||||
|
||||
- (NSUInteger)currentAnimatedImageIndex {
|
||||
return _curIndex;
|
||||
}
|
||||
|
||||
- (void)setRunloopMode:(NSString *)runloopMode {
|
||||
if ([_runloopMode isEqual:runloopMode]) return;
|
||||
if (_link) {
|
||||
if (_runloopMode) {
|
||||
[_link removeFromRunLoop:[NSRunLoop mainRunLoop] forMode:_runloopMode];
|
||||
}
|
||||
if (runloopMode.length) {
|
||||
[_link addToRunLoop:[NSRunLoop mainRunLoop] forMode:runloopMode];
|
||||
}
|
||||
}
|
||||
_runloopMode = runloopMode.copy;
|
||||
}
|
||||
|
||||
#pragma mark - Override NSObject(NSKeyValueObservingCustomization)
|
||||
|
||||
+ (BOOL)automaticallyNotifiesObserversForKey:(NSString *)key {
|
||||
if ([key isEqualToString:@"currentAnimatedImageIndex"]) {
|
||||
return NO;
|
||||
}
|
||||
return [super automaticallyNotifiesObserversForKey:key];
|
||||
}
|
||||
|
||||
#pragma mark - NSCoding
|
||||
|
||||
- (instancetype)initWithCoder:(NSCoder *)aDecoder {
|
||||
self = [super initWithCoder:aDecoder];
|
||||
_runloopMode = [aDecoder decodeObjectForKey:@"runloopMode"];
|
||||
if (_runloopMode.length == 0) _runloopMode = NSRunLoopCommonModes;
|
||||
if ([aDecoder containsValueForKey:@"autoPlayAnimatedImage"]) {
|
||||
_autoPlayAnimatedImage = [aDecoder decodeBoolForKey:@"autoPlayAnimatedImage"];
|
||||
} else {
|
||||
_autoPlayAnimatedImage = YES;
|
||||
}
|
||||
|
||||
UIImage *image = [aDecoder decodeObjectForKey:@"YYAnimatedImage"];
|
||||
UIImage *highlightedImage = [aDecoder decodeObjectForKey:@"YYHighlightedAnimatedImage"];
|
||||
if (image) {
|
||||
self.image = image;
|
||||
[self setImage:image withType:YYAnimatedImageTypeImage];
|
||||
}
|
||||
if (highlightedImage) {
|
||||
self.highlightedImage = highlightedImage;
|
||||
[self setImage:highlightedImage withType:YYAnimatedImageTypeHighlightedImage];
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void)encodeWithCoder:(NSCoder *)aCoder {
|
||||
[super encodeWithCoder:aCoder];
|
||||
[aCoder encodeObject:_runloopMode forKey:@"runloopMode"];
|
||||
[aCoder encodeBool:_autoPlayAnimatedImage forKey:@"autoPlayAnimatedImage"];
|
||||
|
||||
BOOL ani, multi;
|
||||
ani = [self.image conformsToProtocol:@protocol(YYAnimatedImage)];
|
||||
multi = (ani && ((UIImage <YYAnimatedImage> *)self.image).animatedImageFrameCount > 1);
|
||||
if (multi) [aCoder encodeObject:self.image forKey:@"YYAnimatedImage"];
|
||||
|
||||
ani = [self.highlightedImage conformsToProtocol:@protocol(YYAnimatedImage)];
|
||||
multi = (ani && ((UIImage <YYAnimatedImage> *)self.highlightedImage).animatedImageFrameCount > 1);
|
||||
if (multi) [aCoder encodeObject:self.highlightedImage forKey:@"YYHighlightedAnimatedImage"];
|
||||
}
|
||||
|
||||
@end
|
||||
109
Pods/YYImage/YYImage/YYFrameImage.h
generated
Normal file
109
Pods/YYImage/YYImage/YYFrameImage.h
generated
Normal file
@@ -0,0 +1,109 @@
|
||||
//
|
||||
// YYFrameImage.h
|
||||
// YYImage <https://github.com/ibireme/YYImage>
|
||||
//
|
||||
// Created by ibireme on 14/12/9.
|
||||
// Copyright (c) 2015 ibireme.
|
||||
//
|
||||
// This source code is licensed under the MIT-style license found in the
|
||||
// LICENSE file in the root directory of this source tree.
|
||||
//
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
#if __has_include(<YYImage/YYImage.h>)
|
||||
#import <YYImage/YYAnimatedImageView.h>
|
||||
#elif __has_include(<YYWebImage/YYImage.h>)
|
||||
#import <YYWebImage/YYAnimatedImageView.h>
|
||||
#else
|
||||
#import "YYAnimatedImageView.h"
|
||||
#endif
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
/**
|
||||
An image to display frame-based animation.
|
||||
|
||||
@discussion It is a fully compatible `UIImage` subclass.
|
||||
It only support system image format such as png and jpeg.
|
||||
The animation can be played by YYAnimatedImageView.
|
||||
|
||||
Sample Code:
|
||||
|
||||
NSArray *paths = @[@"/ani/frame1.png", @"/ani/frame2.png", @"/ani/frame3.png"];
|
||||
NSArray *times = @[@0.1, @0.2, @0.1];
|
||||
YYFrameImage *image = [YYFrameImage alloc] initWithImagePaths:paths frameDurations:times repeats:YES];
|
||||
YYAnimatedImageView *imageView = [YYAnimatedImageView alloc] initWithImage:image];
|
||||
[view addSubView:imageView];
|
||||
*/
|
||||
@interface YYFrameImage : UIImage <YYAnimatedImage>
|
||||
|
||||
/**
|
||||
Create a frame animated image from files.
|
||||
|
||||
@param paths An array of NSString objects, contains the full or
|
||||
partial path to each image file.
|
||||
e.g. @[@"/ani/1.png",@"/ani/2.png",@"/ani/3.png"]
|
||||
|
||||
@param oneFrameDuration The duration (in seconds) per frame.
|
||||
|
||||
@param loopCount The animation loop count, 0 means infinite.
|
||||
|
||||
@return An initialized YYFrameImage object, or nil when an error occurs.
|
||||
*/
|
||||
- (nullable instancetype)initWithImagePaths:(NSArray<NSString *> *)paths
|
||||
oneFrameDuration:(NSTimeInterval)oneFrameDuration
|
||||
loopCount:(NSUInteger)loopCount;
|
||||
|
||||
/**
|
||||
Create a frame animated image from files.
|
||||
|
||||
@param paths An array of NSString objects, contains the full or
|
||||
partial path to each image file.
|
||||
e.g. @[@"/ani/frame1.png",@"/ani/frame2.png",@"/ani/frame3.png"]
|
||||
|
||||
@param frameDurations An array of NSNumber objects, contains the duration (in seconds) per frame.
|
||||
e.g. @[@0.1, @0.2, @0.3];
|
||||
|
||||
@param loopCount The animation loop count, 0 means infinite.
|
||||
|
||||
@return An initialized YYFrameImage object, or nil when an error occurs.
|
||||
*/
|
||||
- (nullable instancetype)initWithImagePaths:(NSArray<NSString *> *)paths
|
||||
frameDurations:(NSArray<NSNumber *> *)frameDurations
|
||||
loopCount:(NSUInteger)loopCount;
|
||||
|
||||
/**
|
||||
Create a frame animated image from an array of data.
|
||||
|
||||
@param dataArray An array of NSData objects.
|
||||
|
||||
@param oneFrameDuration The duration (in seconds) per frame.
|
||||
|
||||
@param loopCount The animation loop count, 0 means infinite.
|
||||
|
||||
@return An initialized YYFrameImage object, or nil when an error occurs.
|
||||
*/
|
||||
- (nullable instancetype)initWithImageDataArray:(NSArray<NSData *> *)dataArray
|
||||
oneFrameDuration:(NSTimeInterval)oneFrameDuration
|
||||
loopCount:(NSUInteger)loopCount;
|
||||
|
||||
/**
|
||||
Create a frame animated image from an array of data.
|
||||
|
||||
@param dataArray An array of NSData objects.
|
||||
|
||||
@param frameDurations An array of NSNumber objects, contains the duration (in seconds) per frame.
|
||||
e.g. @[@0.1, @0.2, @0.3];
|
||||
|
||||
@param loopCount The animation loop count, 0 means infinite.
|
||||
|
||||
@return An initialized YYFrameImage object, or nil when an error occurs.
|
||||
*/
|
||||
- (nullable instancetype)initWithImageDataArray:(NSArray<NSData *> *)dataArray
|
||||
frameDurations:(NSArray *)frameDurations
|
||||
loopCount:(NSUInteger)loopCount;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
150
Pods/YYImage/YYImage/YYFrameImage.m
generated
Normal file
150
Pods/YYImage/YYImage/YYFrameImage.m
generated
Normal file
@@ -0,0 +1,150 @@
|
||||
//
|
||||
// YYFrameImage.m
|
||||
// YYImage <https://github.com/ibireme/YYImage>
|
||||
//
|
||||
// Created by ibireme on 14/12/9.
|
||||
// Copyright (c) 2015 ibireme.
|
||||
//
|
||||
// This source code is licensed under the MIT-style license found in the
|
||||
// LICENSE file in the root directory of this source tree.
|
||||
//
|
||||
|
||||
#import "YYFrameImage.h"
|
||||
#import "YYImageCoder.h"
|
||||
|
||||
|
||||
/**
|
||||
Return the path scale.
|
||||
|
||||
e.g.
|
||||
<table>
|
||||
<tr><th>Path </th><th>Scale </th></tr>
|
||||
<tr><td>"icon.png" </td><td>1 </td></tr>
|
||||
<tr><td>"icon@2x.png" </td><td>2 </td></tr>
|
||||
<tr><td>"icon@2.5x.png" </td><td>2.5 </td></tr>
|
||||
<tr><td>"icon@2x" </td><td>1 </td></tr>
|
||||
<tr><td>"icon@2x..png" </td><td>1 </td></tr>
|
||||
<tr><td>"icon@2x.png/" </td><td>1 </td></tr>
|
||||
</table>
|
||||
*/
|
||||
static CGFloat _NSStringPathScale(NSString *string) {
|
||||
if (string.length == 0 || [string hasSuffix:@"/"]) return 1;
|
||||
NSString *name = string.stringByDeletingPathExtension;
|
||||
__block CGFloat scale = 1;
|
||||
|
||||
NSRegularExpression *pattern = [NSRegularExpression regularExpressionWithPattern:@"@[0-9]+\\.?[0-9]*x$" options:NSRegularExpressionAnchorsMatchLines error:nil];
|
||||
[pattern enumerateMatchesInString:name options:kNilOptions range:NSMakeRange(0, name.length) usingBlock:^(NSTextCheckingResult *result, NSMatchingFlags flags, BOOL *stop) {
|
||||
if (result.range.location >= 3) {
|
||||
scale = [string substringWithRange:NSMakeRange(result.range.location + 1, result.range.length - 2)].doubleValue;
|
||||
}
|
||||
}];
|
||||
|
||||
return scale;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@implementation YYFrameImage {
|
||||
NSUInteger _loopCount;
|
||||
NSUInteger _oneFrameBytes;
|
||||
NSArray *_imagePaths;
|
||||
NSArray *_imageDatas;
|
||||
NSArray *_frameDurations;
|
||||
}
|
||||
|
||||
- (instancetype)initWithImagePaths:(NSArray *)paths oneFrameDuration:(NSTimeInterval)oneFrameDuration loopCount:(NSUInteger)loopCount {
|
||||
NSMutableArray *durations = [NSMutableArray new];
|
||||
for (int i = 0, max = (int)paths.count; i < max; i++) {
|
||||
[durations addObject:@(oneFrameDuration)];
|
||||
}
|
||||
return [self initWithImagePaths:paths frameDurations:durations loopCount:loopCount];
|
||||
}
|
||||
|
||||
- (instancetype)initWithImagePaths:(NSArray *)paths frameDurations:(NSArray *)frameDurations loopCount:(NSUInteger)loopCount {
|
||||
if (paths.count == 0) return nil;
|
||||
if (paths.count != frameDurations.count) return nil;
|
||||
|
||||
NSString *firstPath = paths[0];
|
||||
NSData *firstData = [NSData dataWithContentsOfFile:firstPath];
|
||||
CGFloat scale = _NSStringPathScale(firstPath);
|
||||
UIImage *firstCG = [[[UIImage alloc] initWithData:firstData] yy_imageByDecoded];
|
||||
self = [self initWithCGImage:firstCG.CGImage scale:scale orientation:UIImageOrientationUp];
|
||||
if (!self) return nil;
|
||||
long frameByte = CGImageGetBytesPerRow(firstCG.CGImage) * CGImageGetHeight(firstCG.CGImage);
|
||||
_oneFrameBytes = (NSUInteger)frameByte;
|
||||
_imagePaths = paths.copy;
|
||||
_frameDurations = frameDurations.copy;
|
||||
_loopCount = loopCount;
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
- (instancetype)initWithImageDataArray:(NSArray *)dataArray oneFrameDuration:(NSTimeInterval)oneFrameDuration loopCount:(NSUInteger)loopCount {
|
||||
NSMutableArray *durations = [NSMutableArray new];
|
||||
for (int i = 0, max = (int)dataArray.count; i < max; i++) {
|
||||
[durations addObject:@(oneFrameDuration)];
|
||||
}
|
||||
return [self initWithImageDataArray:dataArray frameDurations:durations loopCount:loopCount];
|
||||
}
|
||||
|
||||
- (instancetype)initWithImageDataArray:(NSArray *)dataArray frameDurations:(NSArray *)frameDurations loopCount:(NSUInteger)loopCount {
|
||||
if (dataArray.count == 0) return nil;
|
||||
if (dataArray.count != frameDurations.count) return nil;
|
||||
|
||||
NSData *firstData = dataArray[0];
|
||||
CGFloat scale = [UIScreen mainScreen].scale;
|
||||
UIImage *firstCG = [[[UIImage alloc] initWithData:firstData] yy_imageByDecoded];
|
||||
self = [self initWithCGImage:firstCG.CGImage scale:scale orientation:UIImageOrientationUp];
|
||||
if (!self) return nil;
|
||||
long frameByte = CGImageGetBytesPerRow(firstCG.CGImage) * CGImageGetHeight(firstCG.CGImage);
|
||||
_oneFrameBytes = (NSUInteger)frameByte;
|
||||
_imageDatas = dataArray.copy;
|
||||
_frameDurations = frameDurations.copy;
|
||||
_loopCount = loopCount;
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
#pragma mark - YYAnimtedImage
|
||||
|
||||
- (NSUInteger)animatedImageFrameCount {
|
||||
if (_imagePaths) {
|
||||
return _imagePaths.count;
|
||||
} else if (_imageDatas) {
|
||||
return _imageDatas.count;
|
||||
} else {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
- (NSUInteger)animatedImageLoopCount {
|
||||
return _loopCount;
|
||||
}
|
||||
|
||||
- (NSUInteger)animatedImageBytesPerFrame {
|
||||
return _oneFrameBytes;
|
||||
}
|
||||
|
||||
- (UIImage *)animatedImageFrameAtIndex:(NSUInteger)index {
|
||||
if (_imagePaths) {
|
||||
if (index >= _imagePaths.count) return nil;
|
||||
NSString *path = _imagePaths[index];
|
||||
CGFloat scale = _NSStringPathScale(path);
|
||||
NSData *data = [NSData dataWithContentsOfFile:path];
|
||||
return [[UIImage imageWithData:data scale:scale] yy_imageByDecoded];
|
||||
} else if (_imageDatas) {
|
||||
if (index >= _imageDatas.count) return nil;
|
||||
NSData *data = _imageDatas[index];
|
||||
return [[UIImage imageWithData:data scale:[UIScreen mainScreen].scale] yy_imageByDecoded];
|
||||
} else {
|
||||
return index == 0 ? self : nil;
|
||||
}
|
||||
}
|
||||
|
||||
- (NSTimeInterval)animatedImageDurationAtIndex:(NSUInteger)index {
|
||||
if (index >= _frameDurations.count) return 0;
|
||||
NSNumber *num = _frameDurations[index];
|
||||
return [num doubleValue];
|
||||
}
|
||||
|
||||
@end
|
||||
92
Pods/YYImage/YYImage/YYImage.h
generated
Normal file
92
Pods/YYImage/YYImage/YYImage.h
generated
Normal file
@@ -0,0 +1,92 @@
|
||||
//
|
||||
// YYImage.h
|
||||
// YYImage <https://github.com/ibireme/YYImage>
|
||||
//
|
||||
// Created by ibireme on 14/10/20.
|
||||
// Copyright (c) 2015 ibireme.
|
||||
//
|
||||
// This source code is licensed under the MIT-style license found in the
|
||||
// LICENSE file in the root directory of this source tree.
|
||||
//
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
#if __has_include(<YYImage/YYImage.h>)
|
||||
FOUNDATION_EXPORT double YYImageVersionNumber;
|
||||
FOUNDATION_EXPORT const unsigned char YYImageVersionString[];
|
||||
#import <YYImage/YYFrameImage.h>
|
||||
#import <YYImage/YYSpriteSheetImage.h>
|
||||
#import <YYImage/YYImageCoder.h>
|
||||
#import <YYImage/YYAnimatedImageView.h>
|
||||
#elif __has_include(<YYWebImage/YYImage.h>)
|
||||
#import <YYWebImage/YYFrameImage.h>
|
||||
#import <YYWebImage/YYSpriteSheetImage.h>
|
||||
#import <YYWebImage/YYImageCoder.h>
|
||||
#import <YYWebImage/YYAnimatedImageView.h>
|
||||
#else
|
||||
#import "YYFrameImage.h"
|
||||
#import "YYSpriteSheetImage.h"
|
||||
#import "YYImageCoder.h"
|
||||
#import "YYAnimatedImageView.h"
|
||||
#endif
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
|
||||
/**
|
||||
A YYImage object is a high-level way to display animated image data.
|
||||
|
||||
@discussion It is a fully compatible `UIImage` subclass. It extends the UIImage
|
||||
to support animated WebP, APNG and GIF format image data decoding. It also
|
||||
support NSCoding protocol to archive and unarchive multi-frame image data.
|
||||
|
||||
If the image is created from multi-frame image data, and you want to play the
|
||||
animation, try replace UIImageView with `YYAnimatedImageView`.
|
||||
|
||||
Sample Code:
|
||||
|
||||
// animation@3x.webp
|
||||
YYImage *image = [YYImage imageNamed:@"animation.webp"];
|
||||
YYAnimatedImageView *imageView = [YYAnimatedImageView alloc] initWithImage:image];
|
||||
[view addSubView:imageView];
|
||||
|
||||
*/
|
||||
@interface YYImage : UIImage <YYAnimatedImage>
|
||||
|
||||
+ (nullable YYImage *)imageNamed:(NSString *)name; // no cache!
|
||||
+ (nullable YYImage *)imageWithContentsOfFile:(NSString *)path;
|
||||
+ (nullable YYImage *)imageWithData:(NSData *)data;
|
||||
+ (nullable YYImage *)imageWithData:(NSData *)data scale:(CGFloat)scale;
|
||||
|
||||
/**
|
||||
If the image is created from data or file, then the value indicates the data type.
|
||||
*/
|
||||
@property (nonatomic, readonly) YYImageType animatedImageType;
|
||||
|
||||
/**
|
||||
If the image is created from animated image data (multi-frame GIF/APNG/WebP),
|
||||
this property stores the original image data.
|
||||
*/
|
||||
@property (nullable, nonatomic, readonly) NSData *animatedImageData;
|
||||
|
||||
/**
|
||||
The total memory usage (in bytes) if all frame images was loaded into memory.
|
||||
The value is 0 if the image is not created from a multi-frame image data.
|
||||
*/
|
||||
@property (nonatomic, readonly) NSUInteger animatedImageMemorySize;
|
||||
|
||||
/**
|
||||
Preload all frame image to memory.
|
||||
|
||||
@discussion Set this property to `YES` will block the calling thread to decode
|
||||
all animation frame image to memory, set to `NO` will release the preloaded frames.
|
||||
If the image is shared by lots of image views (such as emoticon), preload all
|
||||
frames will reduce the CPU cost.
|
||||
|
||||
See `animatedImageMemorySize` for memory cost.
|
||||
*/
|
||||
@property (nonatomic) BOOL preloadAllAnimatedImageFrames;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
254
Pods/YYImage/YYImage/YYImage.m
generated
Normal file
254
Pods/YYImage/YYImage/YYImage.m
generated
Normal file
@@ -0,0 +1,254 @@
|
||||
//
|
||||
// YYImage.m
|
||||
// YYImage <https://github.com/ibireme/YYImage>
|
||||
//
|
||||
// Created by ibireme on 14/10/20.
|
||||
// Copyright (c) 2015 ibireme.
|
||||
//
|
||||
// This source code is licensed under the MIT-style license found in the
|
||||
// LICENSE file in the root directory of this source tree.
|
||||
//
|
||||
|
||||
#import "YYImage.h"
|
||||
|
||||
/**
|
||||
An array of NSNumber objects, shows the best order for path scale search.
|
||||
e.g. iPhone3GS:@[@1,@2,@3] iPhone5:@[@2,@3,@1] iPhone6 Plus:@[@3,@2,@1]
|
||||
*/
|
||||
static NSArray *_NSBundlePreferredScales() {
|
||||
static NSArray *scales;
|
||||
static dispatch_once_t onceToken;
|
||||
dispatch_once(&onceToken, ^{
|
||||
CGFloat screenScale = [UIScreen mainScreen].scale;
|
||||
if (screenScale <= 1) {
|
||||
scales = @[@1,@2,@3];
|
||||
} else if (screenScale <= 2) {
|
||||
scales = @[@2,@3,@1];
|
||||
} else {
|
||||
scales = @[@3,@2,@1];
|
||||
}
|
||||
});
|
||||
return scales;
|
||||
}
|
||||
|
||||
/**
|
||||
Add scale modifier to the file name (without path extension),
|
||||
From @"name" to @"name@2x".
|
||||
|
||||
e.g.
|
||||
<table>
|
||||
<tr><th>Before </th><th>After(scale:2)</th></tr>
|
||||
<tr><td>"icon" </td><td>"icon@2x" </td></tr>
|
||||
<tr><td>"icon " </td><td>"icon @2x" </td></tr>
|
||||
<tr><td>"icon.top" </td><td>"icon.top@2x" </td></tr>
|
||||
<tr><td>"/p/name" </td><td>"/p/name@2x" </td></tr>
|
||||
<tr><td>"/path/" </td><td>"/path/" </td></tr>
|
||||
</table>
|
||||
|
||||
@param scale Resource scale.
|
||||
@return String by add scale modifier, or just return if it's not end with file name.
|
||||
*/
|
||||
static NSString *_NSStringByAppendingNameScale(NSString *string, CGFloat scale) {
|
||||
if (!string) return nil;
|
||||
if (fabs(scale - 1) <= __FLT_EPSILON__ || string.length == 0 || [string hasSuffix:@"/"]) return string.copy;
|
||||
return [string stringByAppendingFormat:@"@%@x", @(scale)];
|
||||
}
|
||||
|
||||
/**
|
||||
Return the path scale.
|
||||
|
||||
e.g.
|
||||
<table>
|
||||
<tr><th>Path </th><th>Scale </th></tr>
|
||||
<tr><td>"icon.png" </td><td>1 </td></tr>
|
||||
<tr><td>"icon@2x.png" </td><td>2 </td></tr>
|
||||
<tr><td>"icon@2.5x.png" </td><td>2.5 </td></tr>
|
||||
<tr><td>"icon@2x" </td><td>1 </td></tr>
|
||||
<tr><td>"icon@2x..png" </td><td>1 </td></tr>
|
||||
<tr><td>"icon@2x.png/" </td><td>1 </td></tr>
|
||||
</table>
|
||||
*/
|
||||
static CGFloat _NSStringPathScale(NSString *string) {
|
||||
if (string.length == 0 || [string hasSuffix:@"/"]) return 1;
|
||||
NSString *name = string.stringByDeletingPathExtension;
|
||||
__block CGFloat scale = 1;
|
||||
|
||||
NSRegularExpression *pattern = [NSRegularExpression regularExpressionWithPattern:@"@[0-9]+\\.?[0-9]*x$" options:NSRegularExpressionAnchorsMatchLines error:nil];
|
||||
[pattern enumerateMatchesInString:name options:kNilOptions range:NSMakeRange(0, name.length) usingBlock:^(NSTextCheckingResult *result, NSMatchingFlags flags, BOOL *stop) {
|
||||
if (result.range.location >= 3) {
|
||||
scale = [string substringWithRange:NSMakeRange(result.range.location + 1, result.range.length - 2)].doubleValue;
|
||||
}
|
||||
}];
|
||||
|
||||
return scale;
|
||||
}
|
||||
|
||||
|
||||
@implementation YYImage {
|
||||
YYImageDecoder *_decoder;
|
||||
NSArray *_preloadedFrames;
|
||||
dispatch_semaphore_t _preloadedLock;
|
||||
NSUInteger _bytesPerFrame;
|
||||
}
|
||||
|
||||
+ (YYImage *)imageNamed:(NSString *)name {
|
||||
if (name.length == 0) return nil;
|
||||
if ([name hasSuffix:@"/"]) return nil;
|
||||
|
||||
NSString *res = name.stringByDeletingPathExtension;
|
||||
NSString *ext = name.pathExtension;
|
||||
NSString *path = nil;
|
||||
CGFloat scale = 1;
|
||||
|
||||
// If no extension, guess by system supported (same as UIImage).
|
||||
NSArray *exts = ext.length > 0 ? @[ext] : @[@"", @"png", @"jpeg", @"jpg", @"gif", @"webp", @"apng"];
|
||||
NSArray *scales = _NSBundlePreferredScales();
|
||||
for (int s = 0; s < scales.count; s++) {
|
||||
scale = ((NSNumber *)scales[s]).floatValue;
|
||||
NSString *scaledName = _NSStringByAppendingNameScale(res, scale);
|
||||
for (NSString *e in exts) {
|
||||
path = [[NSBundle mainBundle] pathForResource:scaledName ofType:e];
|
||||
if (path) break;
|
||||
}
|
||||
if (path) break;
|
||||
}
|
||||
if (path.length == 0) return nil;
|
||||
|
||||
NSData *data = [NSData dataWithContentsOfFile:path];
|
||||
if (data.length == 0) return nil;
|
||||
|
||||
return [[self alloc] initWithData:data scale:scale];
|
||||
}
|
||||
|
||||
+ (YYImage *)imageWithContentsOfFile:(NSString *)path {
|
||||
return [[self alloc] initWithContentsOfFile:path];
|
||||
}
|
||||
|
||||
+ (YYImage *)imageWithData:(NSData *)data {
|
||||
return [[self alloc] initWithData:data];
|
||||
}
|
||||
|
||||
+ (YYImage *)imageWithData:(NSData *)data scale:(CGFloat)scale {
|
||||
return [[self alloc] initWithData:data scale:scale];
|
||||
}
|
||||
|
||||
- (instancetype)initWithContentsOfFile:(NSString *)path {
|
||||
NSData *data = [NSData dataWithContentsOfFile:path];
|
||||
return [self initWithData:data scale:_NSStringPathScale(path)];
|
||||
}
|
||||
|
||||
- (instancetype)initWithData:(NSData *)data {
|
||||
return [self initWithData:data scale:1];
|
||||
}
|
||||
|
||||
- (instancetype)initWithData:(NSData *)data scale:(CGFloat)scale {
|
||||
if (data.length == 0) return nil;
|
||||
if (scale <= 0) scale = [UIScreen mainScreen].scale;
|
||||
_preloadedLock = dispatch_semaphore_create(1);
|
||||
@autoreleasepool {
|
||||
YYImageDecoder *decoder = [YYImageDecoder decoderWithData:data scale:scale];
|
||||
YYImageFrame *frame = [decoder frameAtIndex:0 decodeForDisplay:YES];
|
||||
UIImage *image = frame.image;
|
||||
if (!image) return nil;
|
||||
self = [self initWithCGImage:image.CGImage scale:decoder.scale orientation:image.imageOrientation];
|
||||
if (!self) return nil;
|
||||
_animatedImageType = decoder.type;
|
||||
if (decoder.frameCount > 1) {
|
||||
_decoder = decoder;
|
||||
_bytesPerFrame = CGImageGetBytesPerRow(image.CGImage) * CGImageGetHeight(image.CGImage);
|
||||
_animatedImageMemorySize = _bytesPerFrame * decoder.frameCount;
|
||||
}
|
||||
self.yy_isDecodedForDisplay = YES;
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
- (NSData *)animatedImageData {
|
||||
return _decoder.data;
|
||||
}
|
||||
|
||||
- (void)setPreloadAllAnimatedImageFrames:(BOOL)preloadAllAnimatedImageFrames {
|
||||
if (_preloadAllAnimatedImageFrames != preloadAllAnimatedImageFrames) {
|
||||
if (preloadAllAnimatedImageFrames && _decoder.frameCount > 0) {
|
||||
NSMutableArray *frames = [NSMutableArray new];
|
||||
for (NSUInteger i = 0, max = _decoder.frameCount; i < max; i++) {
|
||||
UIImage *img = [self animatedImageFrameAtIndex:i];
|
||||
if (img) {
|
||||
[frames addObject:img];
|
||||
} else {
|
||||
[frames addObject:[NSNull null]];
|
||||
}
|
||||
}
|
||||
dispatch_semaphore_wait(_preloadedLock, DISPATCH_TIME_FOREVER);
|
||||
_preloadedFrames = frames;
|
||||
dispatch_semaphore_signal(_preloadedLock);
|
||||
} else {
|
||||
dispatch_semaphore_wait(_preloadedLock, DISPATCH_TIME_FOREVER);
|
||||
_preloadedFrames = nil;
|
||||
dispatch_semaphore_signal(_preloadedLock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma mark - protocol NSCoding
|
||||
|
||||
- (instancetype)initWithCoder:(NSCoder *)aDecoder {
|
||||
NSNumber *scale = [aDecoder decodeObjectForKey:@"YYImageScale"];
|
||||
NSData *data = [aDecoder decodeObjectForKey:@"YYImageData"];
|
||||
if (data.length) {
|
||||
self = [self initWithData:data scale:scale.doubleValue];
|
||||
} else {
|
||||
self = [super initWithCoder:aDecoder];
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void)encodeWithCoder:(NSCoder *)aCoder {
|
||||
if (_decoder.data.length) {
|
||||
[aCoder encodeObject:@(self.scale) forKey:@"YYImageScale"];
|
||||
[aCoder encodeObject:_decoder.data forKey:@"YYImageData"];
|
||||
} else {
|
||||
[super encodeWithCoder:aCoder]; // Apple use UIImagePNGRepresentation() to encode UIImage.
|
||||
}
|
||||
}
|
||||
|
||||
#pragma mark - protocol YYAnimatedImage
|
||||
|
||||
- (NSUInteger)animatedImageFrameCount {
|
||||
return _decoder.frameCount;
|
||||
}
|
||||
|
||||
- (NSUInteger)animatedImageLoopCount {
|
||||
return _decoder.loopCount;
|
||||
}
|
||||
|
||||
- (NSUInteger)animatedImageBytesPerFrame {
|
||||
return _bytesPerFrame;
|
||||
}
|
||||
|
||||
- (UIImage *)animatedImageFrameAtIndex:(NSUInteger)index {
|
||||
if (index >= _decoder.frameCount) return nil;
|
||||
dispatch_semaphore_wait(_preloadedLock, DISPATCH_TIME_FOREVER);
|
||||
UIImage *image = _preloadedFrames[index];
|
||||
dispatch_semaphore_signal(_preloadedLock);
|
||||
if (image) return image == (id)[NSNull null] ? nil : image;
|
||||
return [_decoder frameAtIndex:index decodeForDisplay:YES].image;
|
||||
}
|
||||
|
||||
- (NSTimeInterval)animatedImageDurationAtIndex:(NSUInteger)index {
|
||||
NSTimeInterval duration = [_decoder frameDurationAtIndex:index];
|
||||
|
||||
/*
|
||||
http://opensource.apple.com/source/WebCore/WebCore-7600.1.25/platform/graphics/cg/ImageSourceCG.cpp
|
||||
Many annoying ads specify a 0 duration to make an image flash as quickly as
|
||||
possible. We follow Safari and Firefox's behavior and use a duration of 100 ms
|
||||
for any frames that specify a duration of <= 10 ms.
|
||||
See <rdar://problem/7689300> and <http://webkit.org/b/36082> for more information.
|
||||
|
||||
See also: http://nullsleep.tumblr.com/post/16524517190/animated-gif-minimum-frame-delay-browser.
|
||||
*/
|
||||
if (duration < 0.011f) return 0.100f;
|
||||
return duration;
|
||||
}
|
||||
|
||||
@end
|
||||
505
Pods/YYImage/YYImage/YYImageCoder.h
generated
Normal file
505
Pods/YYImage/YYImage/YYImageCoder.h
generated
Normal file
@@ -0,0 +1,505 @@
|
||||
//
|
||||
// YYImageCoder.h
|
||||
// YYImage <https://github.com/ibireme/YYImage>
|
||||
//
|
||||
// Created by ibireme on 15/5/13.
|
||||
// Copyright (c) 2015 ibireme.
|
||||
//
|
||||
// This source code is licensed under the MIT-style license found in the
|
||||
// LICENSE file in the root directory of this source tree.
|
||||
//
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
/**
|
||||
Image file type.
|
||||
*/
|
||||
typedef NS_ENUM(NSUInteger, YYImageType) {
|
||||
YYImageTypeUnknown = 0, ///< unknown
|
||||
YYImageTypeJPEG, ///< jpeg, jpg
|
||||
YYImageTypeJPEG2000, ///< jp2
|
||||
YYImageTypeTIFF, ///< tiff, tif
|
||||
YYImageTypeBMP, ///< bmp
|
||||
YYImageTypeICO, ///< ico
|
||||
YYImageTypeICNS, ///< icns
|
||||
YYImageTypeGIF, ///< gif
|
||||
YYImageTypePNG, ///< png
|
||||
YYImageTypeWebP, ///< webp
|
||||
YYImageTypeOther, ///< other image format
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
Dispose method specifies how the area used by the current frame is to be treated
|
||||
before rendering the next frame on the canvas.
|
||||
*/
|
||||
typedef NS_ENUM(NSUInteger, YYImageDisposeMethod) {
|
||||
|
||||
/**
|
||||
No disposal is done on this frame before rendering the next; the contents
|
||||
of the canvas are left as is.
|
||||
*/
|
||||
YYImageDisposeNone = 0,
|
||||
|
||||
/**
|
||||
The frame's region of the canvas is to be cleared to fully transparent black
|
||||
before rendering the next frame.
|
||||
*/
|
||||
YYImageDisposeBackground,
|
||||
|
||||
/**
|
||||
The frame's region of the canvas is to be reverted to the previous contents
|
||||
before rendering the next frame.
|
||||
*/
|
||||
YYImageDisposePrevious,
|
||||
};
|
||||
|
||||
/**
|
||||
Blend operation specifies how transparent pixels of the current frame are
|
||||
blended with those of the previous canvas.
|
||||
*/
|
||||
typedef NS_ENUM(NSUInteger, YYImageBlendOperation) {
|
||||
|
||||
/**
|
||||
All color components of the frame, including alpha, overwrite the current
|
||||
contents of the frame's canvas region.
|
||||
*/
|
||||
YYImageBlendNone = 0,
|
||||
|
||||
/**
|
||||
The frame should be composited onto the output buffer based on its alpha.
|
||||
*/
|
||||
YYImageBlendOver,
|
||||
};
|
||||
|
||||
/**
|
||||
An image frame object.
|
||||
*/
|
||||
@interface YYImageFrame : NSObject <NSCopying>
|
||||
@property (nonatomic) NSUInteger index; ///< Frame index (zero based)
|
||||
@property (nonatomic) NSUInteger width; ///< Frame width
|
||||
@property (nonatomic) NSUInteger height; ///< Frame height
|
||||
@property (nonatomic) NSUInteger offsetX; ///< Frame origin.x in canvas (left-bottom based)
|
||||
@property (nonatomic) NSUInteger offsetY; ///< Frame origin.y in canvas (left-bottom based)
|
||||
@property (nonatomic) NSTimeInterval duration; ///< Frame duration in seconds
|
||||
@property (nonatomic) YYImageDisposeMethod dispose; ///< Frame dispose method.
|
||||
@property (nonatomic) YYImageBlendOperation blend; ///< Frame blend operation.
|
||||
@property (nullable, nonatomic, strong) UIImage *image; ///< The image.
|
||||
+ (instancetype)frameWithImage:(UIImage *)image;
|
||||
@end
|
||||
|
||||
|
||||
#pragma mark - Decoder
|
||||
|
||||
/**
|
||||
An image decoder to decode image data.
|
||||
|
||||
@discussion This class supports decoding animated WebP, APNG, GIF and system
|
||||
image format such as PNG, JPG, JP2, BMP, TIFF, PIC, ICNS and ICO. It can be used
|
||||
to decode complete image data, or to decode incremental image data during image
|
||||
download. This class is thread-safe.
|
||||
|
||||
Example:
|
||||
|
||||
// Decode single image:
|
||||
NSData *data = [NSData dataWithContentOfFile:@"/tmp/image.webp"];
|
||||
YYImageDecoder *decoder = [YYImageDecoder decoderWithData:data scale:2.0];
|
||||
UIImage image = [decoder frameAtIndex:0 decodeForDisplay:YES].image;
|
||||
|
||||
// Decode image during download:
|
||||
NSMutableData *data = [NSMutableData new];
|
||||
YYImageDecoder *decoder = [[YYImageDecoder alloc] initWithScale:2.0];
|
||||
while(newDataArrived) {
|
||||
[data appendData:newData];
|
||||
[decoder updateData:data final:NO];
|
||||
if (decoder.frameCount > 0) {
|
||||
UIImage image = [decoder frameAtIndex:0 decodeForDisplay:YES].image;
|
||||
// progressive display...
|
||||
}
|
||||
}
|
||||
[decoder updateData:data final:YES];
|
||||
UIImage image = [decoder frameAtIndex:0 decodeForDisplay:YES].image;
|
||||
// final display...
|
||||
|
||||
*/
|
||||
@interface YYImageDecoder : NSObject
|
||||
|
||||
@property (nullable, nonatomic, readonly) NSData *data; ///< Image data.
|
||||
@property (nonatomic, readonly) YYImageType type; ///< Image data type.
|
||||
@property (nonatomic, readonly) CGFloat scale; ///< Image scale.
|
||||
@property (nonatomic, readonly) NSUInteger frameCount; ///< Image frame count.
|
||||
@property (nonatomic, readonly) NSUInteger loopCount; ///< Image loop count, 0 means infinite.
|
||||
@property (nonatomic, readonly) NSUInteger width; ///< Image canvas width.
|
||||
@property (nonatomic, readonly) NSUInteger height; ///< Image canvas height.
|
||||
@property (nonatomic, readonly, getter=isFinalized) BOOL finalized;
|
||||
|
||||
/**
|
||||
Creates an image decoder.
|
||||
|
||||
@param scale Image's scale.
|
||||
@return An image decoder.
|
||||
*/
|
||||
- (instancetype)initWithScale:(CGFloat)scale NS_DESIGNATED_INITIALIZER;
|
||||
|
||||
/**
|
||||
Updates the incremental image with new data.
|
||||
|
||||
@discussion You can use this method to decode progressive/interlaced/baseline
|
||||
image when you do not have the complete image data. The `data` was retained by
|
||||
decoder, you should not modify the data in other thread during decoding.
|
||||
|
||||
@param data The data to add to the image decoder. Each time you call this
|
||||
function, the 'data' parameter must contain all of the image file data
|
||||
accumulated so far.
|
||||
|
||||
@param final A value that specifies whether the data is the final set.
|
||||
Pass YES if it is, NO otherwise. When the data is already finalized, you can
|
||||
not update the data anymore.
|
||||
|
||||
@return Whether succeed.
|
||||
*/
|
||||
- (BOOL)updateData:(nullable NSData *)data final:(BOOL)final;
|
||||
|
||||
/**
|
||||
Convenience method to create a decoder with specified data.
|
||||
@param data Image data.
|
||||
@param scale Image's scale.
|
||||
@return A new decoder, or nil if an error occurs.
|
||||
*/
|
||||
+ (nullable instancetype)decoderWithData:(NSData *)data scale:(CGFloat)scale;
|
||||
|
||||
/**
|
||||
Decodes and returns a frame from a specified index.
|
||||
@param index Frame image index (zero-based).
|
||||
@param decodeForDisplay Whether decode the image to memory bitmap for display.
|
||||
If NO, it will try to returns the original frame data without blend.
|
||||
@return A new frame with image, or nil if an error occurs.
|
||||
*/
|
||||
- (nullable YYImageFrame *)frameAtIndex:(NSUInteger)index decodeForDisplay:(BOOL)decodeForDisplay;
|
||||
|
||||
/**
|
||||
Returns the frame duration from a specified index.
|
||||
@param index Frame image (zero-based).
|
||||
@return Duration in seconds.
|
||||
*/
|
||||
- (NSTimeInterval)frameDurationAtIndex:(NSUInteger)index;
|
||||
|
||||
/**
|
||||
Returns the frame's properties. See "CGImageProperties.h" in ImageIO.framework
|
||||
for more information.
|
||||
|
||||
@param index Frame image index (zero-based).
|
||||
@return The ImageIO frame property.
|
||||
*/
|
||||
- (nullable NSDictionary *)framePropertiesAtIndex:(NSUInteger)index;
|
||||
|
||||
/**
|
||||
Returns the image's properties. See "CGImageProperties.h" in ImageIO.framework
|
||||
for more information.
|
||||
*/
|
||||
- (nullable NSDictionary *)imageProperties;
|
||||
|
||||
@end
|
||||
|
||||
|
||||
|
||||
#pragma mark - Encoder
|
||||
|
||||
/**
|
||||
An image encoder to encode image to data.
|
||||
|
||||
@discussion It supports encoding single frame image with the type defined in YYImageType.
|
||||
It also supports encoding multi-frame image with GIF, APNG and WebP.
|
||||
|
||||
Example:
|
||||
|
||||
YYImageEncoder *jpegEncoder = [[YYImageEncoder alloc] initWithType:YYImageTypeJPEG];
|
||||
jpegEncoder.quality = 0.9;
|
||||
[jpegEncoder addImage:image duration:0];
|
||||
NSData jpegData = [jpegEncoder encode];
|
||||
|
||||
YYImageEncoder *gifEncoder = [[YYImageEncoder alloc] initWithType:YYImageTypeGIF];
|
||||
gifEncoder.loopCount = 5;
|
||||
[gifEncoder addImage:image0 duration:0.1];
|
||||
[gifEncoder addImage:image1 duration:0.15];
|
||||
[gifEncoder addImage:image2 duration:0.2];
|
||||
NSData gifData = [gifEncoder encode];
|
||||
|
||||
@warning It just pack the images together when encoding multi-frame image. If you
|
||||
want to reduce the image file size, try imagemagick/ffmpeg for GIF and WebP,
|
||||
and apngasm for APNG.
|
||||
*/
|
||||
@interface YYImageEncoder : NSObject
|
||||
|
||||
@property (nonatomic, readonly) YYImageType type; ///< Image type.
|
||||
@property (nonatomic) NSUInteger loopCount; ///< Loop count, 0 means infinit, only available for GIF/APNG/WebP.
|
||||
@property (nonatomic) BOOL lossless; ///< Lossless, only available for WebP.
|
||||
@property (nonatomic) CGFloat quality; ///< Compress quality, 0.0~1.0, only available for JPG/JP2/WebP.
|
||||
|
||||
- (instancetype)init UNAVAILABLE_ATTRIBUTE;
|
||||
+ (instancetype)new UNAVAILABLE_ATTRIBUTE;
|
||||
|
||||
/**
|
||||
Create an image encoder with a specified type.
|
||||
@param type Image type.
|
||||
@return A new encoder, or nil if an error occurs.
|
||||
*/
|
||||
- (nullable instancetype)initWithType:(YYImageType)type NS_DESIGNATED_INITIALIZER;
|
||||
|
||||
/**
|
||||
Add an image to encoder.
|
||||
@param image Image.
|
||||
@param duration Image duration for animation. Pass 0 to ignore this parameter.
|
||||
*/
|
||||
- (void)addImage:(UIImage *)image duration:(NSTimeInterval)duration;
|
||||
|
||||
/**
|
||||
Add an image with image data to encoder.
|
||||
@param data Image data.
|
||||
@param duration Image duration for animation. Pass 0 to ignore this parameter.
|
||||
*/
|
||||
- (void)addImageWithData:(NSData *)data duration:(NSTimeInterval)duration;
|
||||
|
||||
/**
|
||||
Add an image from a file path to encoder.
|
||||
@param image Image file path.
|
||||
@param duration Image duration for animation. Pass 0 to ignore this parameter.
|
||||
*/
|
||||
- (void)addImageWithFile:(NSString *)path duration:(NSTimeInterval)duration;
|
||||
|
||||
/**
|
||||
Encodes the image and returns the image data.
|
||||
@return The image data, or nil if an error occurs.
|
||||
*/
|
||||
- (nullable NSData *)encode;
|
||||
|
||||
/**
|
||||
Encodes the image to a file.
|
||||
@param path The file path (overwrite if exist).
|
||||
@return Whether succeed.
|
||||
*/
|
||||
- (BOOL)encodeToFile:(NSString *)path;
|
||||
|
||||
/**
|
||||
Convenience method to encode single frame image.
|
||||
@param image The image.
|
||||
@param type The destination image type.
|
||||
@param quality Image quality, 0.0~1.0.
|
||||
@return The image data, or nil if an error occurs.
|
||||
*/
|
||||
+ (nullable NSData *)encodeImage:(UIImage *)image type:(YYImageType)type quality:(CGFloat)quality;
|
||||
|
||||
/**
|
||||
Convenience method to encode image from a decoder.
|
||||
@param decoder The image decoder.
|
||||
@param type The destination image type;
|
||||
@param quality Image quality, 0.0~1.0.
|
||||
@return The image data, or nil if an error occurs.
|
||||
*/
|
||||
+ (nullable NSData *)encodeImageWithDecoder:(YYImageDecoder *)decoder type:(YYImageType)type quality:(CGFloat)quality;
|
||||
|
||||
@end
|
||||
|
||||
|
||||
#pragma mark - UIImage
|
||||
|
||||
@interface UIImage (YYImageCoder)
|
||||
|
||||
/**
|
||||
Decompress this image to bitmap, so when the image is displayed on screen,
|
||||
the main thread won't be blocked by additional decode. If the image has already
|
||||
been decoded or unable to decode, it just returns itself.
|
||||
|
||||
@return an image decoded, or just return itself if no needed.
|
||||
@see yy_isDecodedForDisplay
|
||||
*/
|
||||
- (instancetype)yy_imageByDecoded;
|
||||
|
||||
/**
|
||||
Wherher the image can be display on screen without additional decoding.
|
||||
@warning It just a hint for your code, change it has no other effect.
|
||||
*/
|
||||
@property (nonatomic) BOOL yy_isDecodedForDisplay;
|
||||
|
||||
/**
|
||||
Saves this image to iOS Photos Album.
|
||||
|
||||
@discussion This method attempts to save the original data to album if the
|
||||
image is created from an animated GIF/APNG, otherwise, it will save the image
|
||||
as JPEG or PNG (based on the alpha information).
|
||||
|
||||
@param completionBlock The block invoked (in main thread) after the save operation completes.
|
||||
assetURL: An URL that identifies the saved image file. If the image is not saved, assetURL is nil.
|
||||
error: If the image is not saved, an error object that describes the reason for failure, otherwise nil.
|
||||
*/
|
||||
- (void)yy_saveToAlbumWithCompletionBlock:(nullable void(^)(NSURL * _Nullable assetURL, NSError * _Nullable error))completionBlock;
|
||||
|
||||
/**
|
||||
Return a 'best' data representation for this image.
|
||||
|
||||
@discussion The convertion based on these rule:
|
||||
1. If the image is created from an animated GIF/APNG/WebP, it returns the original data.
|
||||
2. It returns PNG or JPEG(0.9) representation based on the alpha information.
|
||||
|
||||
@return Image data, or nil if an error occurs.
|
||||
*/
|
||||
- (nullable NSData *)yy_imageDataRepresentation;
|
||||
|
||||
@end
|
||||
|
||||
|
||||
|
||||
#pragma mark - Helper
|
||||
|
||||
/// Detect a data's image type by reading the data's header 16 bytes (very fast).
|
||||
CG_EXTERN YYImageType YYImageDetectType(CFDataRef data);
|
||||
|
||||
/// Convert YYImageType to UTI (such as kUTTypeJPEG).
|
||||
CG_EXTERN CFStringRef _Nullable YYImageTypeToUTType(YYImageType type);
|
||||
|
||||
/// Convert UTI (such as kUTTypeJPEG) to YYImageType.
|
||||
CG_EXTERN YYImageType YYImageTypeFromUTType(CFStringRef uti);
|
||||
|
||||
/// Get image type's file extension (such as @"jpg").
|
||||
CG_EXTERN NSString *_Nullable YYImageTypeGetExtension(YYImageType type);
|
||||
|
||||
|
||||
|
||||
/// Returns the shared DeviceRGB color space.
|
||||
CG_EXTERN CGColorSpaceRef YYCGColorSpaceGetDeviceRGB();
|
||||
|
||||
/// Returns the shared DeviceGray color space.
|
||||
CG_EXTERN CGColorSpaceRef YYCGColorSpaceGetDeviceGray();
|
||||
|
||||
/// Returns whether a color space is DeviceRGB.
|
||||
CG_EXTERN BOOL YYCGColorSpaceIsDeviceRGB(CGColorSpaceRef space);
|
||||
|
||||
/// Returns whether a color space is DeviceGray.
|
||||
CG_EXTERN BOOL YYCGColorSpaceIsDeviceGray(CGColorSpaceRef space);
|
||||
|
||||
|
||||
|
||||
/// Convert EXIF orientation value to UIImageOrientation.
|
||||
CG_EXTERN UIImageOrientation YYUIImageOrientationFromEXIFValue(NSInteger value);
|
||||
|
||||
/// Convert UIImageOrientation to EXIF orientation value.
|
||||
CG_EXTERN NSInteger YYUIImageOrientationToEXIFValue(UIImageOrientation orientation);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
Create a decoded image.
|
||||
|
||||
@discussion If the source image is created from a compressed image data (such as
|
||||
PNG or JPEG), you can use this method to decode the image. After decoded, you can
|
||||
access the decoded bytes with CGImageGetDataProvider() and CGDataProviderCopyData()
|
||||
without additional decode process. If the image has already decoded, this method
|
||||
just copy the decoded bytes to the new image.
|
||||
|
||||
@param imageRef The source image.
|
||||
@param decodeForDisplay If YES, this method will decode the image and convert
|
||||
it to BGRA8888 (premultiplied) or BGRX8888 format for CALayer display.
|
||||
|
||||
@return A decoded image, or NULL if an error occurs.
|
||||
*/
|
||||
CG_EXTERN CGImageRef _Nullable YYCGImageCreateDecodedCopy(CGImageRef imageRef, BOOL decodeForDisplay);
|
||||
|
||||
/**
|
||||
Create an image copy with an orientation.
|
||||
|
||||
@param imageRef Source image
|
||||
@param orientation Image orientation which will applied to the image.
|
||||
@param destBitmapInfo Destimation image bitmap, only support 32bit format (such as ARGB8888).
|
||||
@return A new image, or NULL if an error occurs.
|
||||
*/
|
||||
CG_EXTERN CGImageRef _Nullable YYCGImageCreateCopyWithOrientation(CGImageRef imageRef,
|
||||
UIImageOrientation orientation,
|
||||
CGBitmapInfo destBitmapInfo);
|
||||
|
||||
/**
|
||||
Create an image copy with CGAffineTransform.
|
||||
|
||||
@param imageRef Source image.
|
||||
@param transform Transform applied to image (left-bottom based coordinate system).
|
||||
@param destSize Destination image size
|
||||
@param destBitmapInfo Destimation image bitmap, only support 32bit format (such as ARGB8888).
|
||||
@return A new image, or NULL if an error occurs.
|
||||
*/
|
||||
CG_EXTERN CGImageRef _Nullable YYCGImageCreateAffineTransformCopy(CGImageRef imageRef,
|
||||
CGAffineTransform transform,
|
||||
CGSize destSize,
|
||||
CGBitmapInfo destBitmapInfo);
|
||||
|
||||
/**
|
||||
Encode an image to data with CGImageDestination.
|
||||
|
||||
@param imageRef The image.
|
||||
@param type The image destination data type.
|
||||
@param quality The quality (0.0~1.0)
|
||||
@return A new image data, or nil if an error occurs.
|
||||
*/
|
||||
CG_EXTERN CFDataRef _Nullable YYCGImageCreateEncodedData(CGImageRef imageRef, YYImageType type, CGFloat quality);
|
||||
|
||||
|
||||
/**
|
||||
Whether WebP is available in YYImage.
|
||||
*/
|
||||
CG_EXTERN BOOL YYImageWebPAvailable();
|
||||
|
||||
/**
|
||||
Get a webp image frame count;
|
||||
|
||||
@param webpData WebP data.
|
||||
@return Image frame count, or 0 if an error occurs.
|
||||
*/
|
||||
CG_EXTERN NSUInteger YYImageGetWebPFrameCount(CFDataRef webpData);
|
||||
|
||||
/**
|
||||
Decode an image from WebP data, returns NULL if an error occurs.
|
||||
|
||||
@param webpData The WebP data.
|
||||
@param decodeForDisplay If YES, this method will decode the image and convert it
|
||||
to BGRA8888 (premultiplied) format for CALayer display.
|
||||
@param useThreads YES to enable multi-thread decode.
|
||||
(speed up, but cost more CPU)
|
||||
@param bypassFiltering YES to skip the in-loop filtering.
|
||||
(speed up, but may lose some smooth)
|
||||
@param noFancyUpsampling YES to use faster pointwise upsampler.
|
||||
(speed down, and may lose some details).
|
||||
@return The decoded image, or NULL if an error occurs.
|
||||
*/
|
||||
CG_EXTERN CGImageRef _Nullable YYCGImageCreateWithWebPData(CFDataRef webpData,
|
||||
BOOL decodeForDisplay,
|
||||
BOOL useThreads,
|
||||
BOOL bypassFiltering,
|
||||
BOOL noFancyUpsampling);
|
||||
|
||||
typedef NS_ENUM(NSUInteger, YYImagePreset) {
|
||||
YYImagePresetDefault = 0, ///< default preset.
|
||||
YYImagePresetPicture, ///< digital picture, like portrait, inner shot
|
||||
YYImagePresetPhoto, ///< outdoor photograph, with natural lighting
|
||||
YYImagePresetDrawing, ///< hand or line drawing, with high-contrast details
|
||||
YYImagePresetIcon, ///< small-sized colorful images
|
||||
YYImagePresetText ///< text-like
|
||||
};
|
||||
|
||||
/**
|
||||
Encode a CGImage to WebP data
|
||||
|
||||
@param imageRef image
|
||||
@param lossless YES=lossless (similar to PNG), NO=lossy (similar to JPEG)
|
||||
@param quality 0.0~1.0 (0=smallest file, 1.0=biggest file)
|
||||
For lossless image, try the value near 1.0; for lossy, try the value near 0.8.
|
||||
@param compressLevel 0~6 (0=fast, 6=slower-better). Default is 4.
|
||||
@param preset Preset for different image type, default is YYImagePresetDefault.
|
||||
@return WebP data, or nil if an error occurs.
|
||||
*/
|
||||
CG_EXTERN CFDataRef _Nullable YYCGImageCreateEncodedWebPData(CGImageRef imageRef,
|
||||
BOOL lossless,
|
||||
CGFloat quality,
|
||||
int compressLevel,
|
||||
YYImagePreset preset);
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
2870
Pods/YYImage/YYImage/YYImageCoder.m
generated
Normal file
2870
Pods/YYImage/YYImage/YYImageCoder.m
generated
Normal file
File diff suppressed because it is too large
Load Diff
104
Pods/YYImage/YYImage/YYSpriteSheetImage.h
generated
Normal file
104
Pods/YYImage/YYImage/YYSpriteSheetImage.h
generated
Normal file
@@ -0,0 +1,104 @@
|
||||
//
|
||||
// YYSpriteImage.h
|
||||
// YYImage <https://github.com/ibireme/YYImage>
|
||||
//
|
||||
// Created by ibireme on 15/4/21.
|
||||
// Copyright (c) 2015 ibireme.
|
||||
//
|
||||
// This source code is licensed under the MIT-style license found in the
|
||||
// LICENSE file in the root directory of this source tree.
|
||||
//
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
#if __has_include(<YYImage/YYImage.h>)
|
||||
#import <YYImage/YYAnimatedImageView.h>
|
||||
#elif __has_include(<YYWebImage/YYImage.h>)
|
||||
#import <YYWebImage/YYAnimatedImageView.h>
|
||||
#else
|
||||
#import "YYAnimatedImageView.h"
|
||||
#endif
|
||||
|
||||
NS_ASSUME_NONNULL_BEGIN
|
||||
|
||||
/**
|
||||
An image to display sprite sheet animation.
|
||||
|
||||
@discussion It is a fully compatible `UIImage` subclass.
|
||||
The animation can be played by YYAnimatedImageView.
|
||||
|
||||
Sample Code:
|
||||
|
||||
// 8 * 12 sprites in a single sheet image
|
||||
UIImage *spriteSheet = [UIImage imageNamed:@"sprite-sheet"];
|
||||
NSMutableArray *contentRects = [NSMutableArray new];
|
||||
NSMutableArray *durations = [NSMutableArray new];
|
||||
for (int j = 0; j < 12; j++) {
|
||||
for (int i = 0; i < 8; i++) {
|
||||
CGRect rect;
|
||||
rect.size = CGSizeMake(img.size.width / 8, img.size.height / 12);
|
||||
rect.origin.x = img.size.width / 8 * i;
|
||||
rect.origin.y = img.size.height / 12 * j;
|
||||
[contentRects addObject:[NSValue valueWithCGRect:rect]];
|
||||
[durations addObject:@(1 / 60.0)];
|
||||
}
|
||||
}
|
||||
YYSpriteSheetImage *sprite;
|
||||
sprite = [[YYSpriteSheetImage alloc] initWithSpriteSheetImage:img
|
||||
contentRects:contentRects
|
||||
frameDurations:durations
|
||||
loopCount:0];
|
||||
YYAnimatedImageView *imgView = [YYAnimatedImageView new];
|
||||
imgView.size = CGSizeMake(img.size.width / 8, img.size.height / 12);
|
||||
imgView.image = sprite;
|
||||
|
||||
|
||||
|
||||
@discussion It can also be used to display single frame in sprite sheet image.
|
||||
Sample Code:
|
||||
|
||||
YYSpriteSheetImage *sheet = ...;
|
||||
UIImageView *imageView = ...;
|
||||
imageView.image = sheet;
|
||||
imageView.layer.contentsRect = [sheet contentsRectForCALayerAtIndex:6];
|
||||
|
||||
*/
|
||||
@interface YYSpriteSheetImage : UIImage <YYAnimatedImage>
|
||||
|
||||
/**
|
||||
Creates and returns an image object.
|
||||
|
||||
@param image The sprite sheet image (contains all frames).
|
||||
|
||||
@param contentRects The sprite sheet image frame rects in the image coordinates.
|
||||
The rectangle should not outside the image's bounds. The objects in this array
|
||||
should be created with [NSValue valueWithCGRect:].
|
||||
|
||||
@param frameDurations The sprite sheet image frame's durations in seconds.
|
||||
The objects in this array should be NSNumber.
|
||||
|
||||
@param loopCount Animation loop count, 0 means infinite looping.
|
||||
|
||||
@return An image object, or nil if an error occurs.
|
||||
*/
|
||||
- (nullable instancetype)initWithSpriteSheetImage:(UIImage *)image
|
||||
contentRects:(NSArray<NSValue *> *)contentRects
|
||||
frameDurations:(NSArray<NSNumber *> *)frameDurations
|
||||
loopCount:(NSUInteger)loopCount;
|
||||
|
||||
@property (nonatomic, readonly) NSArray<NSValue *> *contentRects;
|
||||
@property (nonatomic, readonly) NSArray<NSValue *> *frameDurations;
|
||||
@property (nonatomic, readonly) NSUInteger loopCount;
|
||||
|
||||
/**
|
||||
Get the contents rect for CALayer.
|
||||
See "contentsRect" property in CALayer for more information.
|
||||
|
||||
@param index Index of frame.
|
||||
@return Contents Rect.
|
||||
*/
|
||||
- (CGRect)contentsRectForCALayerAtIndex:(NSUInteger)index;
|
||||
|
||||
@end
|
||||
|
||||
NS_ASSUME_NONNULL_END
|
||||
80
Pods/YYImage/YYImage/YYSpriteSheetImage.m
generated
Normal file
80
Pods/YYImage/YYImage/YYSpriteSheetImage.m
generated
Normal file
@@ -0,0 +1,80 @@
|
||||
//
|
||||
// YYSpriteImage.m
|
||||
// YYImage <https://github.com/ibireme/YYImage>
|
||||
//
|
||||
// Created by ibireme on 15/4/21.
|
||||
// Copyright (c) 2015 ibireme.
|
||||
//
|
||||
// This source code is licensed under the MIT-style license found in the
|
||||
// LICENSE file in the root directory of this source tree.
|
||||
//
|
||||
|
||||
#import "YYSpriteSheetImage.h"
|
||||
|
||||
@implementation YYSpriteSheetImage
|
||||
|
||||
- (instancetype)initWithSpriteSheetImage:(UIImage *)image
|
||||
contentRects:(NSArray *)contentRects
|
||||
frameDurations:(NSArray *)frameDurations
|
||||
loopCount:(NSUInteger)loopCount {
|
||||
if (!image.CGImage) return nil;
|
||||
if (contentRects.count < 1 || frameDurations.count < 1) return nil;
|
||||
if (contentRects.count != frameDurations.count) return nil;
|
||||
|
||||
self = [super initWithCGImage:image.CGImage scale:image.scale orientation:image.imageOrientation];
|
||||
if (!self) return nil;
|
||||
|
||||
_contentRects = contentRects.copy;
|
||||
_frameDurations = frameDurations.copy;
|
||||
_loopCount = loopCount;
|
||||
return self;
|
||||
}
|
||||
|
||||
- (CGRect)contentsRectForCALayerAtIndex:(NSUInteger)index {
|
||||
CGRect layerRect = CGRectMake(0, 0, 1, 1);
|
||||
if (index >= _contentRects.count) return layerRect;
|
||||
|
||||
CGSize imageSize = self.size;
|
||||
CGRect rect = [self animatedImageContentsRectAtIndex:index];
|
||||
if (imageSize.width > 0.01 && imageSize.height > 0.01) {
|
||||
layerRect.origin.x = rect.origin.x / imageSize.width;
|
||||
layerRect.origin.y = rect.origin.y / imageSize.height;
|
||||
layerRect.size.width = rect.size.width / imageSize.width;
|
||||
layerRect.size.height = rect.size.height / imageSize.height;
|
||||
layerRect = CGRectIntersection(layerRect, CGRectMake(0, 0, 1, 1));
|
||||
if (CGRectIsNull(layerRect) || CGRectIsEmpty(layerRect)) {
|
||||
layerRect = CGRectMake(0, 0, 1, 1);
|
||||
}
|
||||
}
|
||||
return layerRect;
|
||||
}
|
||||
|
||||
#pragma mark @protocol YYAnimatedImage
|
||||
|
||||
- (NSUInteger)animatedImageFrameCount {
|
||||
return _contentRects.count;
|
||||
}
|
||||
|
||||
- (NSUInteger)animatedImageLoopCount {
|
||||
return _loopCount;
|
||||
}
|
||||
|
||||
- (NSUInteger)animatedImageBytesPerFrame {
|
||||
return 0;
|
||||
}
|
||||
|
||||
- (UIImage *)animatedImageFrameAtIndex:(NSUInteger)index {
|
||||
return self;
|
||||
}
|
||||
|
||||
- (NSTimeInterval)animatedImageDurationAtIndex:(NSUInteger)index {
|
||||
if (index >= _frameDurations.count) return 0;
|
||||
return ((NSNumber *)_frameDurations[index]).doubleValue;
|
||||
}
|
||||
|
||||
- (CGRect)animatedImageContentsRectAtIndex:(NSUInteger)index {
|
||||
if (index >= _contentRects.count) return CGRectZero;
|
||||
return ((NSValue *)_contentRects[index]).CGRectValue;
|
||||
}
|
||||
|
||||
@end
|
||||
Reference in New Issue
Block a user