//
//  MAMapKit.h
//  MAMapKit
//
//  Created by 翁乐 on 12/2/15.
//  Copyright © 2015 Amap. All rights reserved.
//

#import "MAConfig.h"
#import "MAMapAccessibilityIdentifier.h"

#import "MAMapVersion.h"
#import "MAMapView.h"
#import "MAMapStatus.h"
#import "MAGeometry.h"
#import "MAAnnotation.h"
#import "MAAnnotationView.h"
#import "MAAnnotationMoveAnimation.h"
#import "MAPointAnnotation.h"
#import "MAAnimatedAnnotation.h"
#import "MAPinAnnotationView.h"
#import "MAUserLocation.h"
#import "MAOverlay.h"
#import "MAOverlayPathRenderer.h"
#import "MAOverlayRenderer.h"
#import "MAShape.h"
#import "MACircle.h"
#import "MACircleRenderer.h"
#import "MAArc.h"
#import "MAArcRenderer.h"
#import "MAPolygon.h"
#import "MAPolygonRenderer.h"
#import "MAPolyline.h"
#import "MAPolylineRenderer.h"
#import "MAGeodesicPolyline.h"
#import "MAMultiPoint.h"
#import "MAMultiPolyline.h"
#import "MAMultiTexturePolylineRenderer.h"
#import "MAMultiColoredPolylineRenderer.h"
#import "MAGroundOverlay.h"
#import "MAGroundOverlayRenderer.h"
#import "MATileOverlay.h"
#import "MATileOverlayRenderer.h"
#import "MACustomBuildingOverlay.h"
#import "MACustomBuildingOverlayRenderer.h"
#import "MAParticleOverlayOptions.h"
#import "MAParticleOverlay.h"
#import "MAParticleOverlayRenderer.h"

#import "MAHeatMapVectorOverlay.h"
#import "MAHeatMapVectorOverlayRender.h"

#import "MAMultiPointOverlay.h"
#import "MAMultiPointOverlayRenderer.h"

#import "MAHeatMapTileOverlay.h"
#import "MATouchPoi.h"
#import "MAIndoorInfo.h"
#import "MAOfflineMap.h"
#import "MAOfflineItem.h"
#import "MAOfflineCity.h"
#import "MAOfflineItemCommonCity.h"
#import "MAOfflineItemMunicipality.h"
#import "MAOfflineItemNationWide.h"
#import "MAOfflineProvince.h"
#import "MAOfflineMapViewController.h"

#import "MAUserLocationRepresentation.h"
#import "MACustomCalloutView.h"
#import "MATraceLocation.h"
#import "MATraceManager.h"
#import "MALineDrawType.h"

#import "MAHeatMapVectorGridOverlay.h"
#import "MAHeatMapVectorGridOverlayRenderer.h"
#import "MAMVTTileOverlay.h"
#import "MAMVTTileOverlayRenderer.h"
