// // ZFPlayerConst.h // ZFPlayer // // Copyright (c) 2016年 任子丰 ( http://github.com/renzifeng ) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. typedef NS_ENUM(NSUInteger, ZFPlayerPlaybackState) { ZFPlayerPlayStateUnknown, ZFPlayerPlayStatePlaying, ZFPlayerPlayStatePaused, ZFPlayerPlayStatePlayFailed, ZFPlayerPlayStatePlayStopped }; typedef NS_OPTIONS(NSUInteger, ZFPlayerLoadState) { ZFPlayerLoadStateUnknown = 0, ZFPlayerLoadStatePrepare = 1 << 0, ZFPlayerLoadStatePlayable = 1 << 1, ZFPlayerLoadStatePlaythroughOK = 1 << 2, // Playback will be automatically started. ZFPlayerLoadStateStalled = 1 << 3, // Playback will be automatically paused in this state, if started. }; typedef NS_ENUM(NSInteger, ZFPlayerScalingMode) { ZFPlayerScalingModeNone, // No scaling. ZFPlayerScalingModeAspectFit, // Uniform scale until one dimension fits. ZFPlayerScalingModeAspectFill, // Uniform scale until the movie fills the visible bounds. One dimension may have clipped contents. ZFPlayerScalingModeFill // Non-uniform scale. Both render dimensions will exactly match the visible bounds. }; /** Synthsize a weak or strong reference. Example: @zf_weakify(self) [self doSomething^{ @zf_strongify(self) if (!self) return; ... }]; */ #ifndef weakify #if DEBUG #if __has_feature(objc_arc) #define zf_weakify(object) autoreleasepool{} __weak __typeof__(object) weak##_##object = object; #else #define zf_weakify(object) autoreleasepool{} __block __typeof__(object) block##_##object = object; #endif #else #if __has_feature(objc_arc) #define zf_weakify(object) try{} @finally{} {} __weak __typeof__(object) weak##_##object = object; #else #define zf_weakify(object) try{} @finally{} {} __block __typeof__(object) block##_##object = object; #endif #endif #endif #ifndef strongify #if DEBUG #if __has_feature(objc_arc) #define zf_strongify(object) autoreleasepool{} __typeof__(object) object = weak##_##object; #else #define zf_strongify(object) autoreleasepool{} __typeof__(object) object = block##_##object; #endif #else #if __has_feature(objc_arc) #define zf_strongify(object) try{} @finally{} __typeof__(object) object = weak##_##object; #else #define zf_strongify(object) try{} @finally{} __typeof__(object) object = block##_##object; #endif #endif #endif // Screen width #define ZFPlayerScreenWidth [[UIScreen mainScreen] bounds].size.width // Screen height #define ZFPlayerScreenHeight [[UIScreen mainScreen] bounds].size.height // deprecated #ifndef weakify #if DEBUG #if __has_feature(objc_arc) #define weakify(object) autoreleasepool{} __weak __typeof__(object) weak##_##object = object; #else #define weakify(object) autoreleasepool{} __block __typeof__(object) block##_##object = object; #endif #else #if __has_feature(objc_arc) #define weakify(object) try{} @finally{} {} __weak __typeof__(object) weak##_##object = object; #else #define weakify(object) try{} @finally{} {} __block __typeof__(object) block##_##object = object; #endif #endif #endif #ifndef strongify #if DEBUG #if __has_feature(objc_arc) #define strongify(object) autoreleasepool{} __typeof__(object) object = weak##_##object; #else #define strongify(object) autoreleasepool{} __typeof__(object) object = block##_##object; #endif #else #if __has_feature(objc_arc) #define strongify(object) try{} @finally{} __typeof__(object) object = weak##_##object; #else #define strongify(object) try{} @finally{} __typeof__(object) object = block##_##object; #endif #endif #endif